Difference between revisions of "User:Chase-san/NewTech"
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| MC1 || '''21.83''' || 2.0 seasons; That... is interesting. | | MC1 || '''21.83''' || 2.0 seasons; That... is interesting. | ||
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+ | | MC2 || '''76.05''' || 2.0 seasons | ||
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+ | | MC3 || '''25.40''' || 2.0 seasons | ||
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+ | | MC4 || '''84.29''' || 2.0 seasons | ||
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+ | | MC5 || '''84.29''' || 2.0 seasons | ||
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Revision as of 11:59, 22 July 2011
Log page for my personal use in keeping track of scores for my new robot base, just finished my first test run.
Kakeru
Movement
MC2K6 (500 round)
Version | WSCBotA | WSCBotB | WSCBotC | WSC | APMC | CassiusClay | FloodHT | Shadow | ADAPT | Total | Seasons | Comment |
---|---|---|---|---|---|---|---|---|---|---|---|---|
MC0 | 88.17 | 72.39 | 67.62 | 76.06 | 5.47 | 4.88 | 12.85 | 1.44 | 6.39 | 29.31 | 4.0 | Very Poor |
MC1 | 88.27 | 24.34 | 39.15 | 50.58 | 14.71 | 6.65 | 26.55 | 4.13 | 12.44 | 25.91 | 4.0 |
MC2K6 Fast (35 round)
Version | WSCBotA | WSCBotB | WSCBotC | WSC | APMC | CassiusClay | FloodHT | Shadow | ADAPT | Total | Seasons | Comment |
---|---|---|---|---|---|---|---|---|---|---|---|---|
MC0 | 88.19 | 71.08 | 68.00 | 75.75 | 3.95 | 4.74 | 11.60 | 2.88 | 6.41 | 28.70 | 19.7 | Very Poor |
MC1 | 85.85 | 25.60 | 40.09 | 50.51 | 15.07 | 7.24 | 28.89 | 4.72 | 13.62 | 26.40 | 20.0 |
Barracuda Challenge
Version | Score Share | Comment |
---|---|---|
MC0 | 77.88 | 2.0 Seasons; No wall smoothing hurts |
MC1 | 21.83 | 2.0 seasons; That... is interesting. |
MC2 | 76.05 | 2.0 seasons |
MC3 | 25.40 | 2.0 seasons |
MC4 | 84.29 | 2.0 seasons |
MC5 | 84.29 | 2.0 seasons |
DevilFISH Challenge
Version | Score Share | Comment |
---|---|---|
MC0 | 27.80 | 2.0 Seasons; Known Issue |
MC1 | 6.28 | 2.0 seasons; Known Issue |
Version Notes
Version | Base | Notes |
---|---|---|
MC0 | N/A | Simple 16 GF list w/ older dropped; hard coded HOT dodging; Single Wave only; Simple start distancer; No wall smoothing |
MC1 | MC0 | Modified to prefer to orbit clockwise rather then stop condition |
MC2 | MC0 | Added danger if closer then 200 to enemy |
MC3 | MC1 | Added danger if closer then 200 to enemy |
MC4 | MC2 | Added standard wall smoothing |
MC5 | MC3 | Added standard wall smoothing |