Difference between revisions of "Gilgalad/Version History"

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m (new version of Gilgalad)
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1.82 --
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1.84 --
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Optimizations.  Tweaks to gun and movement.
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1.82 -- '''4th  APS 86.48  PL 1722  Glicko-2 2110.0'''
 
Optimizations.  Changed distancing. 1.95 default bullet power.
 
Optimizations.  Changed distancing. 1.95 default bullet power.
  

Revision as of 01:14, 11 April 2012

1.84 -- Optimizations. Tweaks to gun and movement.

1.82 -- 4th APS 86.48 PL 1722 Glicko-2 2110.0 Optimizations. Changed distancing. 1.95 default bullet power.

1.8 -- 5th APS 86.15 PL 1704 Glick-2 2104.2 Gun changes. Optimizations.

1.71-- 6th APS 85.95 PL 1692 Glick-2 2100.2 Open source. Optimizations.

1.7 -- 7th APS 85.78 PL 1694 Using Precise Positional MEA in gun. Surfing two waves. Optimizations. Bug fixes. Attack angle limits changed.

1.4 -- 8th APS 85.27 PL 1696 Bandwidth bug changed. Using imprecise MEA again.

1.3 -- 8th APS 84.91 PL 1678 Velocity change bug fixed. Wall attributes changed. Removed (im)precise Maximum Escape Angle, currently using normal MEA.

1.1 -- 16th APS 83.94 PL 1674 More movement classifiers.

1.0 -- 22nd Release ready release. Rewrote movement and fixed some bugs in the gun.

0.81 -- Rank 37 APS 80.54 PL 1542 First release, a week later than I hoped because I rewrote the gun (hope to support melee sometime, lots of ideas from Diamond). Uses poor GoTo KNN based surfing (one wave only) a fairly good KNN anti-RandomMovement gun and a fairly poor KNN anti-Surfer gun.