Difference between revisions of "Emerald/Version History"

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m (v0.4.1 results, v.0.5)
(v0.5.1 rersults)
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==== v 0.5.1 ====
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'''Date:''' 22.09.14<br>
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'''Results:''' {{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=lxx.Emerald%200.5.1|rumble=RoboRumble|scorelabel=APS|score=68.32|rank=171st|win=825|loss=257|plrank=228th|glicko2=N/A|pwin=76.25|vote=0.23|anpp=71.41|score2label=Survival|score2=69.86}}
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* Try to get better position, when there are no incoming waves
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==== v 0.5 ====
 
==== v 0.5 ====
 
'''Date:''' 21.09.14<br>
 
'''Date:''' 21.09.14<br>

Revision as of 05:18, 23 September 2014

v 0.5.1

Date: 22.09.14
Results: RoboRumble ‒ APS: 68.32% (171st), PL: 825-257 (228th), Survival: 69.86%

  • Try to get better position, when there are no incoming waves

v 0.5

Date: 21.09.14
Results: RoboRumble ‒ APS: 67.45% (180th), PL: 827-255 (224th), Survival: 69.94%

  • Precise MEA implemented
  • Wave for bullet search fixed
  • Minor bug with division by zero in score normalizatin when no data points fixed
  • Minor bug with division by zero in bo to bean idx convertation when min bo == max bo fixed

v 0.4.1

Date: 18.09.14
Results: RoboRumble ‒ APS: 66.99% (192nd), PL: 835-247 (217th), Survival: 69.5%

  • Bug leading to major performance issue (and many skipped turns as consequence) fixed

v 0.4

Date: 18.09.14
Results: RETRIED

v 0.3.1

Date: 09.01.14
Results:

  • IndexOutOfBounds exception in gun fixed

v 0.3

Date: 08.01.14
Results: RoboRumble ‒ APS: 54.41% (456th), PL: 595-479 (456th), Survival: 56.34%

v 0.2

Date: 24.12.13
Results: RoboRumble ‒ APS: 41.73% (750th), PL: 327-747 (782nd), Survival: 38.8%

  • Simple random orbital movement
  • New colors
  • Deactivation on win
  • Fix for annoying gun thrashing

v 0.1

Date: 23.12.13
Results: RoboRumble ‒ APS: 15.14% (1020th), PL: 62-1012 (1023rd), Survival: 6.39%

v 0.0

Date: 23.12.13
Results: RoboRumble ‒ APS: 2.17% (1065th), PL: 18-1048 (1062nd), Survival: 4%

  • Base robot framework setup
  • Duel radar