Difference between revisions of "ScalarBot/Version History"
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m (fix) |
m (0.011) |
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<pre>'''{{subst:rumblestats:roborumble|aaa.ScalarBot 0.01f|SimpleStats}}'''</pre> | <pre>'''{{subst:rumblestats:roborumble|aaa.ScalarBot 0.01f|SimpleStats}}'''</pre> | ||
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+ | * {{SimpleVersion|date=2017-09-05|version=0.011}} | ||
+ | ** <pre>'''{{subst:rumblestats:roborumble|aaa.ScalarBot 0.011|SimpleStats}}'''</pre> | ||
+ | ** Turn on second wave surfing (weight two waves on damage only, should change in later version) | ||
* {{SimpleVersion|date=2017-09-05|version=0.01f}} | * {{SimpleVersion|date=2017-09-05|version=0.01f}} |
Revision as of 13:17, 5 September 2017
- ScalarBot Sub-pages:
- ScalarBot - Version History - Understanding ScalarBot
'''{{subst:rumblestats:roborumble|aaa.ScalarBot 0.01f|SimpleStats}}'''
- 0.011 – 2017-09-05
'''{{subst:rumblestats:roborumble|aaa.ScalarBot 0.011|SimpleStats}}'''
- Turn on second wave surfing (weight two waves on damage only, should change in later version)
- 0.01f – 2017-09-05
- RoboRumble ‒ APS: 84.62% (22nd)
- Refactor for second wave surfing, but turned off in this version. Hope it don't break anything.
- Have tried some dynamic distancing based on average distance, but not working.
- Have tried some other preferred distance, but nothing else worked.
- Fixed a bug causing a lot of enemy waves to be ignored when I'm firing power 0.1 bullets.
- 0.01e – 2017-09-04
- RoboRumble ‒ APS: 84.52% (23rd)
- Fix a bug preventing me from matching enemy power
- Tweak danger evaluation
- Have tried higher LOW_ENERGY_THRESHOLD, but nothing else works.
- Disable movement debug graphics by default.
- Remove all object allocation in loops.
- 0.01b – 2017-09-03
- RoboRumble ‒ APS: 84.15% (26th)
- Take SimpleBot's Gun
- Take SimpleBot's Move Tree View
- Replace BadWallSmooth with PreciseWallSmooth
- Write a True Surfer with PreciseIntersection from scrach (yet surfing one wave only)