Difference between revisions of "ScalarN/Version History"
< ScalarN
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− | * {{ScalarNVersion|version=0.01 phase | + | * {{ScalarNVersion|version=0.01 phase 2|date={{date|2018|08|03}} – |dev=1}} |
+ | ** Melee movement between [[minimal risk]] and [[wave surfing]] | ||
+ | |||
+ | * {{ScalarNVersion|version=0.01 phase 1|date={{date|2018|07|20}} – {{date|2018|08|03}}}} | ||
** State-of-the-art melee radar that maximizes scan rate | ** State-of-the-art melee radar that maximizes scan rate | ||
*** Unified design for melee and duel | *** Unified design for melee and duel |
Revision as of 06:44, 8 August 2018
- 0.01 phase 2 (August 03, 2018 – ) Developing
- Melee movement between minimal risk and wave surfing
- 0.01 phase 1 (July 20, 2018 – August 03, 2018)
- State-of-the-art melee radar that maximizes scan rate
- Unified design for melee and duel
- Graceful handling of out-ranged robot, supporting even 5000x5000 battle field!
- State-of-the-art melee radar that maximizes scan rate
- 0.01 phase 0 (July 09, 2018 – July 20, 2018)
- Lightweight Log4j style logging for robot and corresponding Intellij plugin
- BaseRobot — AdvancedRobot alternative, decoupling bot implementation from robocode
- Subject/Listener style component communication, and bind together automatically via ListenerRegister module!
- 2D vector library V inspired by PyTorch; Math library U that unifies math/geom API.
- Fully redesigned Unit module that provides a unified model for all robots in battlefield