Difference between revisions of "ButtHead"
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| author = [[User:Slugzilla]] | | author = [[User:Slugzilla]] | ||
| extends = [[AdvancedRobot]] | | extends = [[AdvancedRobot]] | ||
− | | targeting = [[ | + | | targeting = [[Linear Targeting]] |
− | | movement = [[ | + | | movement = [[Musashi trick]], [[Oscillating Movement]], [[Ramming Movement]] |
− | | current_version = | + | | current_version = 2.0 |
| released = 2019 | | released = 2019 | ||
| license = [[RWPCL]] | | license = [[RWPCL]] | ||
− | | download_link = https://drive.google.com/uc?export=download&id= | + | | download_link = https://drive.google.com/uc?export=download&id=11rqwdSdyYHUhpNFY4xsqnRhtFVKvJByw |
| isOpenSource = true | | isOpenSource = true | ||
| isMelee = false | | isMelee = false | ||
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== Background Information == | == Background Information == | ||
; What's special about it? | ; What's special about it? | ||
− | It | + | It's the only nano (that I know of) that switches modes based on bullet hits, rather than death count. |
; How competitive is it? | ; How competitive is it? | ||
− | + | To be determined =) | |
== Strategy == | == Strategy == | ||
; How does it [[Movement|move]]? | ; How does it [[Movement|move]]? | ||
− | It first starts with | + | It first starts with orbital movement. If it gets hit too much, it'll switch to oscillation. If it gets hit again, it'll go to ramming. |
; How does it [[Targeting|fire]]? | ; How does it [[Targeting|fire]]? | ||
− | It uses | + | It uses linear targeting. |
; How does it [[Dodging Bullets|dodge bullets]]? | ; How does it [[Dodging Bullets|dodge bullets]]? | ||
− | It | + | It depends on what mode it is using. |
; How does the [[melee]] strategy differ from [[one-on-one]] strategy? | ; How does the [[melee]] strategy differ from [[one-on-one]] strategy? | ||
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; Can I use your code? | ; Can I use your code? | ||
− | Sure! The code is in the .jar file. [https://drive.google.com/uc?export=download&id= | + | Sure! The code is in the .jar file. [https://drive.google.com/uc?export=download&id=11rqwdSdyYHUhpNFY4xsqnRhtFVKvJByw] [[RWPCL]]. |
; What's next for your robot? | ; What's next for your robot? | ||
− | + | I'm not sure yet, but it'll be something cool! =) | |
; Does it have any [[White Whale]]s? | ; Does it have any [[White Whale]]s? | ||
− | + | It hates bots that use pattern matching and shoot at maximum firepower!!! | |
; What other robot(s) is it based on? | ; What other robot(s) is it based on? | ||
− | + | It's very, very closely related to Sabreur. | |
− | + | Also, a huge thank you to all the contributors on the RoboWiki for your awesome tutorials and open source robots! | |
− | |||
− | |||
__NOTOC__ __NOEDITSECTION__ | __NOTOC__ __NOEDITSECTION__ | ||
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[[Category:NanoBots]] | [[Category:NanoBots]] | ||
[[Category:Bots]] | [[Category:Bots]] | ||
+ | [[Category: 1 v 1 Bots]] |
Revision as of 20:22, 20 April 2019
ButtHead | |
Author(s) | User:Slugzilla |
Extends | AdvancedRobot |
Targeting | Linear Targeting |
Movement | Musashi trick, Oscillating Movement, Ramming Movement |
Released | 2019 |
Current Version | 2.0 |
Code License | RWPCL |
Download |
Background Information
- What's special about it?
It's the only nano (that I know of) that switches modes based on bullet hits, rather than death count.
- How competitive is it?
To be determined =)
Strategy
- How does it move?
It first starts with orbital movement. If it gets hit too much, it'll switch to oscillation. If it gets hit again, it'll go to ramming.
- How does it fire?
It uses linear targeting.
- How does it dodge bullets?
It depends on what mode it is using.
- How does the melee strategy differ from one-on-one strategy?
It doesn't have a melee strategy.
Additional Information
- Where did you get the name?
Well, it head-butts the enemy robots. And if you reverse head-butt, you get ButtHead!
- Can I use your code?
Sure! The code is in the .jar file. [1] RWPCL.
- What's next for your robot?
I'm not sure yet, but it'll be something cool! =)
- Does it have any White Whales?
It hates bots that use pattern matching and shoot at maximum firepower!!!
- What other robot(s) is it based on?
It's very, very closely related to Sabreur.
Also, a huge thank you to all the contributors on the RoboWiki for your awesome tutorials and open source robots!