Difference between revisions of "BlitzBat/Version History"

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m (fixing 1.01 scores (after 2000 mini then micro battles))
(BlitzBat 1.02 info)
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* '''1.02''' - 6/3/2009
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** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.02 MicroMeleeRumble] - APS: ???, PL: ???, Glicko-2: ???, Survival: ???%'''
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** '''[http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=voidious.micro.BlitzBat%201.02 MiniMeleeRumble] - APS: ???, PL: ???, Glicko-2: ???, Survival: ???%'''
 +
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat%201.02 MeleeRumble] - APS: ???, PL: ???, Glicko-2: ???, Survival: ???%'''
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** Fixed a major bug in perpendicularity risk factor in movement. (Using cos instead of abs(cos).)
 +
** ''Code size: 734 (colors = 23 bytes)''
 
* '''1.01''' - 6/2/2009
 
* '''1.01''' - 6/2/2009
 
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.01 MicroMeleeRumble] - APS: 62.71% (5th), PL: 92-5, Glicko-2: 1681.6, Survival: 75.21%'''
 
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.01 MicroMeleeRumble] - APS: 62.71% (5th), PL: 92-5, Glicko-2: 1681.6, Survival: 75.21%'''
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** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat%201.01 MeleeRumble] - APS: 59.81% (50th), PL: 222-45, Glicko-2: 1665.7, Survival: 65.14%'''
 
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat%201.01 MeleeRumble] - APS: 59.81% (50th), PL: 222-45, Glicko-2: 1665.7, Survival: 65.14%'''
 
** When tallying how many bots would be closer to a given enemy, count bots that would be ~10% closer instead of strictly closer.
 
** When tallying how many bots would be closer to a given enemy, count bots that would be ~10% closer instead of strictly closer.
 +
** ''Code size: 735 (colors = 23 bytes)''
 
* '''1.0''' - 5/30/2009
 
* '''1.0''' - 5/30/2009
 
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.0 MicroMeleeRumble] - APS: 62.81% (5th), PL: 92-5, Glicko-2: 1684.8, Survival: 75.81%'''
 
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.0 MicroMeleeRumble] - APS: 62.81% (5th), PL: 92-5, Glicko-2: 1684.8, Survival: 75.81%'''
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*** [[Minimum Risk Movement]]
 
*** [[Minimum Risk Movement]]
 
*** [[Head-On Targeting]]
 
*** [[Head-On Targeting]]
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** ''Code size: 731 (colors = 23 bytes)''
  
 
[[Category:Bot Version Histories]]
 
[[Category:Bot Version Histories]]

Revision as of 04:55, 4 June 2009

BlitzBat Sub-pages:
BlitzBatVersion History - Code

  • 1.02 - 6/3/2009
    • MicroMeleeRumble - APS: ???, PL: ???, Glicko-2: ???, Survival: ???%
    • MiniMeleeRumble - APS: ???, PL: ???, Glicko-2: ???, Survival: ???%
    • MeleeRumble - APS: ???, PL: ???, Glicko-2: ???, Survival: ???%
    • Fixed a major bug in perpendicularity risk factor in movement. (Using cos instead of abs(cos).)
    • Code size: 734 (colors = 23 bytes)
  • 1.01 - 6/2/2009
    • MicroMeleeRumble - APS: 62.71% (5th), PL: 92-5, Glicko-2: 1681.6, Survival: 75.21%
    • MiniMeleeRumble - APS: 62.00% (16th), PL: 121-14, Glicko-2: 1683.7, Survival: 72.97%
    • MeleeRumble - APS: 59.81% (50th), PL: 222-45, Glicko-2: 1665.7, Survival: 65.14%
    • When tallying how many bots would be closer to a given enemy, count bots that would be ~10% closer instead of strictly closer.
    • Code size: 735 (colors = 23 bytes)
  • 1.0 - 5/30/2009