Difference between revisions of "User talk:Voidious/TripHammer"

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(interesting....)
 
(Nice stuff! :))
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Interesting gun... I wonder, if you smooth all hit into an array or using DrussGT-like method, it should be a lot faster. &raquo; <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> &raquo; 04:50, 13 September 2009 (UTC)
 
Interesting gun... I wonder, if you smooth all hit into an array or using DrussGT-like method, it should be a lot faster. &raquo; <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> &raquo; 04:50, 13 September 2009 (UTC)
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Ooh.. interesting... this makes me more inclined to make my try my cluster-tree idea, which I started to implement but then got distracted with melee things.. but I do want to get my melee stuff more finished before I got back to that.. hmmm --[[User:Rednaxela|Rednaxela]] 05:16, 13 September 2009 (UTC)

Revision as of 06:16, 13 September 2009

Interesting gun... I wonder, if you smooth all hit into an array or using DrussGT-like method, it should be a lot faster. » Nat | Talk » 04:50, 13 September 2009 (UTC)

Ooh.. interesting... this makes me more inclined to make my try my cluster-tree idea, which I started to implement but then got distracted with melee things.. but I do want to get my melee stuff more finished before I got back to that.. hmmm --Rednaxela 05:16, 13 September 2009 (UTC)