Difference between revisions of "User:Icehawk78"
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(Created page with 'I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by User:Chase. My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing …') |
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− | I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase]]. | + | I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase-san]]. |
My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls. | My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls. |
Revision as of 02:06, 27 September 2010
I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by User:Chase-san.
My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.