Difference between revisions of "Variable bandwidth"
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+ | [[Image:VariableBandwidth1.png|frame| Against HawkOnFire, the bullet locations are known with a high degree of certainty so a low bandwidth is used.]] | ||
+ | [[Image:VariableBandwidth2.png|frame| Raiko's gun is harder to predict so a larger bandwidth is used.]] | ||
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Variable bandwidth is a technique in data analysis where a varying bandwith is used to reflect uncertainty in the value being predicted. | Variable bandwidth is a technique in data analysis where a varying bandwith is used to reflect uncertainty in the value being predicted. | ||
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+ | In wavesurfing without explicit dive protection, bandwidth is an essential element to tune since it strongly influences whether the robot turns around near walls. |