Difference between revisions of "User:RobertWalker"
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* '''[[PluggableRobot]]''': A robot framework that provides a pluggable architecture and sophisticated [[EventManagement|event management]]. | * '''[[PluggableRobot]]''': A robot framework that provides a pluggable architecture and sophisticated [[EventManagement|event management]]. | ||
* '''[[RabidWombat]]''': My first robot, built on top of the [[PluggableRobot]] framework. A bit too rough yet to release into the wild. | * '''[[RabidWombat]]''': My first robot, built on top of the [[PluggableRobot]] framework. A bit too rough yet to release into the wild. | ||
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+ | == .plan == | ||
+ | Yes, I'm still alive, and I do want to get back into coding Java tanks. Between having a baby, moving into a new house, and late nights at work, it's been kinda hectic, but things should be settling down soon and making some improvements to RabidWombat. I discovered a problem in the aiming code; apparently where I thought I was shooting wasn't actually where I was shooting! So my first task will be to fix that. | ||
[[Category:Bot Authors|RobertWalker]] | [[Category:Bot Authors|RobertWalker]] |
Revision as of 03:55, 1 October 2008
Background
I'm 30 years old and work as a software developer in Salt Lake City, Utah. Started robocoding in 2007 after a co-worker suggested having a Robocode tournament at work after a long, painful software release cycle. Apparently, I was more interested than the rest of the company; the bot I built (and am still working on in my copious spare time) seems to have scared everyone else off. I have a fledgling blog to which I (very) occasionally post.
My bots
- PluggableRobot: A robot framework that provides a pluggable architecture and sophisticated event management.
- RabidWombat: My first robot, built on top of the PluggableRobot framework. A bit too rough yet to release into the wild.
.plan
Yes, I'm still alive, and I do want to get back into coding Java tanks. Between having a baby, moving into a new house, and late nights at work, it's been kinda hectic, but things should be settling down soon and making some improvements to RabidWombat. I discovered a problem in the aiming code; apparently where I thought I was shooting wasn't actually where I was shooting! So my first task will be to fix that.