Difference between revisions of "SimpleBot/Version History"
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* {{SimpleVersion|date=2017-08-26|version=0.024c}} | * {{SimpleVersion|date=2017-08-26|version=0.024c}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.024c&order=-APS|rumble=RoboRumble|scorelabel=APS|score=82.97|rank= | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.024c&order=-APS|rumble=RoboRumble|scorelabel=APS|score=82.97|rank=37th}}''' after 1150 pairings. |
** Add second-wave surfing. Weight waves only on bullet damage. And stationary risk is considered. | ** Add second-wave surfing. Weight waves only on bullet damage. And stationary risk is considered. | ||
* {{SimpleVersion|date=2017-08-26|version=0.024b (skipped)}} | * {{SimpleVersion|date=2017-08-26|version=0.024b (skipped)}} | ||
** Remove flattener completely. Merge branch knn to master. | ** Remove flattener completely. Merge branch knn to master. | ||
* {{SimpleVersion|date=2017-08-26|version=0.023h.knn.b}} | * {{SimpleVersion|date=2017-08-26|version=0.023h.knn.b}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h.knn.b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=82.15|rank=46th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h.knn.b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=82.15|rank=46th}}''' after 1148 pairings. |
− | ** Tune gun against RaikoMicro & FloodMini. Use accel for lateral direction in gun. Give up PreciseMea but in gun attribute. Accel & currentGf dimension added. Thanks [[User:Skilgannon|Skilgannon]] for the great idea of using currentGf! Also thanks [[User:Skilgannon|Skilgannon]] for the ideas of using manhattan distance & gaussian distribution kernel density | + | ** Tune gun against RaikoMicro & FloodMini. Use accel for lateral direction in gun. Give up PreciseMea but in gun attribute. Accel & currentGf dimension added. Thanks [[User:Skilgannon|Skilgannon]] for the great idea of using currentGf! Also thanks [[User:Skilgannon|Skilgannon]] for the ideas of using manhattan distance & gaussian distribution kernel density. |
* {{SimpleVersion|date=2017-08-25|version=0.023h_knn}} | * {{SimpleVersion|date=2017-08-25|version=0.023h_knn}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h_knn&order=-APS|rumble=RoboRumble|scorelabel=APS|score=79.56|rank=62nd}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h_knn&order=-APS|rumble=RoboRumble|scorelabel=APS|score=79.56|rank=62nd}}''' after 1139 pairings. |
− | ** Based on 0.023h. Try kNN (my Bucket PR KdTree implementation) in gun and movement | + | ** Based on 0.023h. Try kNN (my Bucket PR KdTree implementation) in gun and movement. |
* {{SimpleVersion|date=2017-08-24|version=0.024}} | * {{SimpleVersion|date=2017-08-24|version=0.024}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.024&order=-APS|rumble=RoboRumble|scorelabel=APS|score=71.14|rank=135th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.024&order=-APS|rumble=RoboRumble|scorelabel=APS|score=71.14|rank=135th}}''' after 1151 pairings. |
− | ** WaveSurfing: Add a flattener. Gun: fire gfs from last 50 tick waves | + | ** WaveSurfing: Add a flattener. Gun: fire gfs from last 50 tick waves. |
* {{SimpleVersion|date=2017-08-24|version=0.023i (skipped)}} | * {{SimpleVersion|date=2017-08-24|version=0.023i (skipped)}} | ||
** Fire lower power at first shot. Also add another tier (which is lower than max) for killer shot. | ** Fire lower power at first shot. Also add another tier (which is lower than max) for killer shot. | ||
* {{SimpleVersion|date=2017-08-24|version=0.023h}} | * {{SimpleVersion|date=2017-08-24|version=0.023h}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h&order=-APS|rumble=RoboRumble|scorelabel=APS|score=70.10|rank=155th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h&order=-APS|rumble=RoboRumble|scorelabel=APS|score=70.10|rank=155th}}''' after 1151 pairings. |
− | ** Fix a bug in 0.023g: now reset energy power when init round | + | ** Fix a bug in 0.023g: now reset energy power when init round. |
* {{SimpleVersion|date=2017-08-24|version=0.023g (skipped)}} | * {{SimpleVersion|date=2017-08-24|version=0.023g (skipped)}} | ||
** Energy management rework. | ** Energy management rework. | ||
* {{SimpleVersion|date=2017-08-23|version=0.023f}} | * {{SimpleVersion|date=2017-08-23|version=0.023f}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023f&order=-APS|rumble=RoboRumble|scorelabel=APS|score=68.04|rank=191st}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023f&order=-APS|rumble=RoboRumble|scorelabel=APS|score=68.04|rank=191st}}''' after 1151 pairings. |
− | ** Gun: try to match enemy bullet power | + | ** Gun: try to match enemy bullet power. |
* {{SimpleVersion|date=2017-08-22|version=0.023e}} | * {{SimpleVersion|date=2017-08-22|version=0.023e}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023e&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.91|rank=194th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023e&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.91|rank=194th}}''' after 1152 pairings. |
− | ** Fix a bug in 0.023d that caused WallSmoothing not working | + | ** Fix a bug in 0.023d that caused WallSmoothing not working. |
* {{SimpleVersion|date=2017-08-22|version=0.023d}} | * {{SimpleVersion|date=2017-08-22|version=0.023d}} | ||
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023d&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.06|rank=?}}''' | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023d&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.06|rank=?}}''' | ||
Line 38: | Line 38: | ||
** Add a switch to debug graphics, and is off by default. Try to truncate gun gf history but no noticeable increase or decrease in performance against RaikoMicro. Also fix a bug causing wave to be logged after enemy die. | ** Add a switch to debug graphics, and is off by default. Try to truncate gun gf history but no noticeable increase or decrease in performance against RaikoMicro. Also fix a bug causing wave to be logged after enemy die. | ||
* {{SimpleVersion|date=2017-08-21|version=0.023b}} | * {{SimpleVersion|date=2017-08-21|version=0.023b}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.96|rank=192nd}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.96|rank=192nd}}''' after 1150 pairings. |
− | ** Aim at predicted fire location instead of current location; Also fix a long living bug which caused fire power to mismatch aim power; BTW, graphics for firing waves were added | + | ** Aim at predicted fire location instead of current location; Also fix a long living bug which caused fire power to mismatch aim power; BTW, graphics for firing waves were added. |
* {{SimpleVersion|date=2017-08-21|version=0.023}} | * {{SimpleVersion|date=2017-08-21|version=0.023}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.94|rank=193rd}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.94|rank=193rd}}''' after 1152 pairings. |
− | ** Use [[Precise GuessFactor]] in gun | + | ** Use [[Precise GuessFactor]] in gun. |
* {{SimpleVersion|date=2017-08-20|version=0.022d}} | * {{SimpleVersion|date=2017-08-20|version=0.022d}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022d&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.64|rank=199th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022d&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.64|rank=199th}}''' after 1152 pairings. |
− | ** Tune against some RamBots: Fire a dummy wave when there is no wave to surf. Precise prediction now ends after wave passes center instead of touches. Limit attack angle & distancing on enemy distance instead of distance of wave source. Also add most recent gf in combination of random gf of last 20 | + | ** Tune against some RamBots: Fire a dummy wave when there is no wave to surf. Precise prediction now ends after wave passes center instead of touches. Limit attack angle & distancing on enemy distance instead of distance of wave source. Also add most recent gf in combination of random gf of last 20. |
* {{SimpleVersion|date=2017-08-20|version=0.022c (skipped)}} | * {{SimpleVersion|date=2017-08-20|version=0.022c (skipped)}} | ||
** Take botWidth into account when calculating wave danger; Graphics now showing selected GuessFactors; Precise WaveTracking. | ** Take botWidth into account when calculating wave danger; Graphics now showing selected GuessFactors; Precise WaveTracking. | ||
* {{SimpleVersion|date=2017-08-20|version=0.022b}} | * {{SimpleVersion|date=2017-08-20|version=0.022b}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.65|rank=377th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.65|rank=377th*}}''' |
− | ** Tune against RaikoMicro — Simple Energy Management; WaveSurfing select randomly in last 20 hits; BulletHitBullet event handled. Thanks [[User:Dsekercioglu|Dsekercioglu]]! now switch to orbiting fire position. | + | ** Tune against RaikoMicro — Simple Energy Management; WaveSurfing select randomly in last 20 hits; BulletHitBullet event handled. Thanks [[User:Dsekercioglu|Dsekercioglu]]! now switch to orbiting fire position. |
* {{SimpleVersion|date=2017-08-19|version=0.022}} | * {{SimpleVersion|date=2017-08-19|version=0.022}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.63|rank=377th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.63|rank=377th*}}''' |
− | ** Surf next wave immediately when the current wave touches. Also tune danger function | + | ** Surf next wave immediately when the current wave touches. Also tune danger function. |
* {{SimpleVersion|date=2017-08-19|version=0.021}} | * {{SimpleVersion|date=2017-08-19|version=0.021}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.021&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.61|rank=386th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.021&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.61|rank=386th*}}''' |
− | ** Minor fix in movement (a long living bug). Add debug graphics. Also take distance into account in danger calculation | + | ** Minor fix in movement (a long living bug). Add debug graphics. Also take distance into account in danger calculation. |
* {{SimpleVersion|date=2017-08-19|version=0.02}} | * {{SimpleVersion|date=2017-08-19|version=0.02}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.02&order=-APS|rumble=RoboRumble|scorelabel=APS|score=43.52|rank=774th}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.02&order=-APS|rumble=RoboRumble|scorelabel=APS|score=43.52|rank=774th}}'''. |
− | ** Simple [[WaveSurfing]] that selects a random [[GuessFactor|gf]] and dodge | + | ** Simple [[WaveSurfing]] that selects a random [[GuessFactor|gf]] and dodge. |
* {{SimpleVersion|date=2017-08-18|version=0.011}} | * {{SimpleVersion|date=2017-08-18|version=0.011}} | ||
− | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.011&order=-APS|rumble=RoboRumble|scorelabel=APS|score=34.53|rank=932nd}}''' | + | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.011&order=-APS|rumble=RoboRumble|scorelabel=APS|score=34.53|rank=932nd}}'''. |
− | ** Fire recorded [[GuessFactor|GuessFactors]] randomly | + | ** Fire recorded [[GuessFactor|GuessFactors]] randomly. |
* {{SimpleVersion|date=2017-08-18|version=0.01}} | * {{SimpleVersion|date=2017-08-18|version=0.01}} | ||
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.01&order=-APS|rumble=RoboRumble|scorelabel=APS|score=18.51|rank=1070th}}''' | ** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.01&order=-APS|rumble=RoboRumble|scorelabel=APS|score=18.51|rank=1070th}}''' |
Revision as of 02:15, 27 August 2017
- SimpleBot Sub-pages:
- SimpleBot - Version History
- 0.024c – 2017-08-26
- RoboRumble ‒ APS: 82.97% (37th) after 1150 pairings.
- Add second-wave surfing. Weight waves only on bullet damage. And stationary risk is considered.
- 0.024b (skipped) – 2017-08-26
- Remove flattener completely. Merge branch knn to master.
- 0.023h.knn.b – 2017-08-26
- RoboRumble ‒ APS: 82.15% (46th) after 1148 pairings.
- Tune gun against RaikoMicro & FloodMini. Use accel for lateral direction in gun. Give up PreciseMea but in gun attribute. Accel & currentGf dimension added. Thanks Skilgannon for the great idea of using currentGf! Also thanks Skilgannon for the ideas of using manhattan distance & gaussian distribution kernel density.
- 0.023h_knn – 2017-08-25
- RoboRumble ‒ APS: 79.56% (62nd) after 1139 pairings.
- Based on 0.023h. Try kNN (my Bucket PR KdTree implementation) in gun and movement.
- 0.024 – 2017-08-24
- RoboRumble ‒ APS: 71.14% (135th) after 1151 pairings.
- WaveSurfing: Add a flattener. Gun: fire gfs from last 50 tick waves.
- 0.023i (skipped) – 2017-08-24
- Fire lower power at first shot. Also add another tier (which is lower than max) for killer shot.
- 0.023h – 2017-08-24
- RoboRumble ‒ APS: 70.10% (155th) after 1151 pairings.
- Fix a bug in 0.023g: now reset energy power when init round.
- 0.023g (skipped) – 2017-08-24
- Energy management rework.
- 0.023f – 2017-08-23
- RoboRumble ‒ APS: 68.04% (191st) after 1151 pairings.
- Gun: try to match enemy bullet power.
- 0.023e – 2017-08-22
- RoboRumble ‒ APS: 67.91% (194th) after 1152 pairings.
- Fix a bug in 0.023d that caused WallSmoothing not working.
- 0.023d – 2017-08-22
- RoboRumble ‒ APS: 67.06% (?)
- Try some non-iterative way of WallSmoothing in both gun and movement. Also as a side effect, a trivial bug in the old simplest implementation of WallSmoothing is eliminated. And the total running time is halved comparing to the old implementation when fighting against RaikoMicro.
- 0.023c (skipped) – 2017-08-22
- Add a switch to debug graphics, and is off by default. Try to truncate gun gf history but no noticeable increase or decrease in performance against RaikoMicro. Also fix a bug causing wave to be logged after enemy die.
- 0.023b – 2017-08-21
- RoboRumble ‒ APS: 67.96% (192nd) after 1150 pairings.
- Aim at predicted fire location instead of current location; Also fix a long living bug which caused fire power to mismatch aim power; BTW, graphics for firing waves were added.
- 0.023 – 2017-08-21
- RoboRumble ‒ APS: 67.94% (193rd) after 1152 pairings.
- Use Precise GuessFactor in gun.
- 0.022d – 2017-08-20
- RoboRumble ‒ APS: 67.64% (199th) after 1152 pairings.
- Tune against some RamBots: Fire a dummy wave when there is no wave to surf. Precise prediction now ends after wave passes center instead of touches. Limit attack angle & distancing on enemy distance instead of distance of wave source. Also add most recent gf in combination of random gf of last 20.
- 0.022c (skipped) – 2017-08-20
- Take botWidth into account when calculating wave danger; Graphics now showing selected GuessFactors; Precise WaveTracking.
- 0.022b – 2017-08-20
- RoboRumble ‒ APS: 59.65% (377th*)
- Tune against RaikoMicro — Simple Energy Management; WaveSurfing select randomly in last 20 hits; BulletHitBullet event handled. Thanks Dsekercioglu! now switch to orbiting fire position.
- 0.022 – 2017-08-19
- RoboRumble ‒ APS: 59.63% (377th*)
- Surf next wave immediately when the current wave touches. Also tune danger function.
- 0.021 – 2017-08-19
- RoboRumble ‒ APS: 59.61% (386th*)
- Minor fix in movement (a long living bug). Add debug graphics. Also take distance into account in danger calculation.
- 0.02 – 2017-08-19
- RoboRumble ‒ APS: 43.52% (774th).
- Simple WaveSurfing that selects a random gf and dodge.
- 0.011 – 2017-08-18
- RoboRumble ‒ APS: 34.53% (932nd).
- Fire recorded GuessFactors randomly.
- 0.01 – 2017-08-18
- RoboRumble ‒ APS: 18.51% (1070th)
- First try in roborumble with fixed GuessFactor (actually 1.0, which is ridiculous)
- fix circular movement.