Difference between revisions of "Oculus/Version History"

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(little fix)
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** Oops fast precise bot width calculation error found.
 
** Oops fast precise bot width calculation error found.
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* '''1.2''' - 26.08.2017
 
* '''1.2''' - 26.08.2017
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** Fixed the "battlefield width/height = 0" bug.
 
** Fixed the "battlefield width/height = 0" bug.
 
Ranking:63
 
Ranking:63
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* '''1.1''' - 26.08.2017
 
* '''1.1''' - 26.08.2017
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** Wow I found an error both in gun and movement.
 
** Wow I found an error both in gun and movement.
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* '''1.0''' - 26.08.2017
 
* '''1.0''' - 26.08.2017

Revision as of 17:05, 27 August 2017

  • 1.3 - 27.08.2017
    • Made the movement learn faster with same accuracy:
I realised that with too many inputs and small number of data NN was learning too slow.
I decreased the number of data and it started to learn faster.
I made a system with 3 predictors which use different attributes and got the sum of the result.
    • Added precise bot width danger to surfing.

Ranking:55

    • Oops fast precise bot width calculation error found.
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  • 1.2 - 26.08.2017
    • Anti-Ram added.
    • Some multi-wave added.
    • Fixed infinite loop in MEA.
    • Fixed the "battlefield width/height = 0" bug.

Ranking:63

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  • 1.1 - 26.08.2017
    • Added Forward Wall MEA to Movement.
    • Added Time Since Deceleration to Gun.

Ranking:80

    • Wow I found an error both in gun and movement.
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  • 1.0 - 26.08.2017
    • Initial release.
    • Movement uses Lateral Velocity, Lateral Acceleration, Bullet Float Time
    • Gun uses Lateral Velocity, Lateral Acceleration, Bullet Float Time, Forward Wall MEA
    • Ranking: 98