Difference between revisions of "DoctorBob"
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; What's special about it? | ; What's special about it? | ||
: It's well-known among [[codesize]] aficionados, and in general it's a good bot to tune against. It has not been updated since 2004. | : It's well-known among [[codesize]] aficionados, and in general it's a good bot to tune against. It has not been updated since 2004. | ||
+ | |||
+ | : DoctorBob is a reference bot in the [[Rambot Challenge 2K6]]. | ||
; How competitive is it? | ; How competitive is it? | ||
− | : As of September 2017, it's #2 in melee nano rumble | + | : As of September 2017, it's #2 in melee nano rumble, #53 in 1v1 nano rumble, and #547 in 1v1 general rumble. |
== Strategy == | == Strategy == | ||
; How does it [[Movement|move]]? | ; How does it [[Movement|move]]? | ||
− | : An aggressive, [[Oscillator Movement|oscillating]] [[Pattern Movement|pattern movement]] that attempts to trap the enemy | + | : An aggressive, unpredictable [[Oscillator Movement|oscillating]] [[Pattern Movement|pattern movement]] that attempts to trap the enemy into a corner. |
; How does it fire? | ; How does it fire? | ||
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; What does it save between rounds and matches? | ; What does it save between rounds and matches? | ||
− | : Nothing between rounds and matches. It does have the static variables <code>a</code> (a loop counter) and <code>b</code> (reset at the beginning of every round), but | + | : Nothing between rounds and matches. It does have the static variables <code>a</code> (a loop counter) and <code>b</code> (reset at the beginning of every round), but those don't count. |
== Additional Information == | == Additional Information == | ||
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; Version 1.41 | ; Version 1.41 | ||
− | : | + | : Add randomness. |
__NOTOC__ | __NOTOC__ |
Revision as of 21:20, 3 September 2017
DoctorBob | |
Author(s) | radnor |
Extends | AdvancedRobot |
Targeting | Linear Targeting |
Movement | Pattern Movement, Oscillator Movement, Aggressive Movement |
Released | 2004 |
Current Version | 1.42 |
Code License | closed |
Download |
Background Information
- What's special about it?
- It's well-known among codesize aficionados, and in general it's a good bot to tune against. It has not been updated since 2004.
- DoctorBob is a reference bot in the Rambot Challenge 2K6.
- How competitive is it?
- As of September 2017, it's #2 in melee nano rumble, #53 in 1v1 nano rumble, and #547 in 1v1 general rumble.
Strategy
- How does it move?
- An aggressive, unpredictable oscillating pattern movement that attempts to trap the enemy into a corner.
- How does it fire?
- Apparently Linear Targeting, as it can hit Walls but not SpinBot.
- How does it dodge bullets?
- It moves continuously, reversing direction periodically.
- How does the melee strategy differ from One-on-one strategy?
- It fights melee battles as though it were in an one on one battle, a strategy that is surprisingly effective.
- How does it select a target to attack/avoid in melee?
- It attacks the enemy that it scans. If it scans a different enemy, it may or may not switch targets.
- What does it save between rounds and matches?
- Nothing between rounds and matches. It does have the static variables
a
(a loop counter) andb
(reset at the beginning of every round), but those don't count.
Additional Information
- Where did you get the name?
- It's SUPER GOOD!
- Can I use your code?
- It's closed-source, but it can easily be decompiled.
- What other robot(s) is it based on?
- Its gun is from NanoGod. Its movement is a modified version of that in NanoAndrew.
Version History
- Version 1.42
- Tweak some numbers.
- Version 1.41
- Add randomness.