Difference between revisions of "ScalarNext/Version History"
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m (True-surfing speed up, save 50% time!) |
m (update) |
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| Line 6: | Line 6: | ||
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| − | * {{SimpleVersion|date={{date|2018|02|?}}|version=?}} | + | * {{SimpleVersion|date={{date|2018|02|18}}|version=?}} |
| + | ** Precise Intersection | ||
| + | ** Branching on waves even earlier | ||
| + | ** Fearful distancing | ||
| + | |||
| + | * {{SimpleVersion|date={{date|2018|02|15}}|version=?}} | ||
** Prune surfing branches based on min-risk so far | ** Prune surfing branches based on min-risk so far | ||
** Use evaluated risk from last tick when possible. Save ~50% time! | ** Use evaluated risk from last tick when possible. Save ~50% time! | ||
* {{SimpleVersion|date={{date|2018|02|08}}|version=?}} | * {{SimpleVersion|date={{date|2018|02|08}}|version=?}} | ||
| − | ** | + | ** Wave detection that takes wall-hits and energy zap into account |
** Orbit predicted enemy location | ** Orbit predicted enemy location | ||
| − | ** | + | ** Branching for three waves |
| − | ** | + | ** Intersect all three waves along the path, instead of the one that's supposed to |
Revision as of 14:58, 21 February 2018
- ScalarNext Sub-pages:
- ScalarNext - Version History - About
- ? – February 18, 2018
- Precise Intersection
- Branching on waves even earlier
- Fearful distancing
- ? – February 15, 2018
- Prune surfing branches based on min-risk so far
- Use evaluated risk from last tick when possible. Save ~50% time!
- ? – February 08, 2018
- Wave detection that takes wall-hits and energy zap into account
- Orbit predicted enemy location
- Branching for three waves
- Intersect all three waves along the path, instead of the one that's supposed to