Difference between revisions of "ScalarN"
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This page is under construction. For recent activities, see [[/Version History|Version History]]. | This page is under construction. For recent activities, see [[/Version History|Version History]]. | ||
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+ | ; Melee Strategy ===== | ||
+ | |||
+ | * A mix of [[Wave Surfing]] and [[Minimum Risk Movement]] | ||
+ | * [[Swarm Targeting]], [[KNN]] and [[Play It Forward]] gun | ||
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+ | === === | ||
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+ | ; Duel Strategy | ||
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+ | * [[Wave Surfing]] | ||
+ | * Yet the same gun in melee | ||
+ | === === | ||
; Inspiration • Acknowledgements • Special Thanks | ; Inspiration • Acknowledgements • Special Thanks |
Revision as of 17:35, 28 August 2018
- ScalarN Sub-pages:
- Version History
This page is under construction. For recent activities, see Version History.
- Melee Strategy =====
- A mix of Wave Surfing and Minimum Risk Movement
- Swarm Targeting, KNN and Play It Forward gun
- Duel Strategy
- Wave Surfing
- Yet the same gun in melee
- Inspiration • Acknowledgements • Special Thanks
- Gun inspired by Neuromancer (for pioneering fuzzy-or in Shadow/Melee Gun)
- Movement inspired by Neuromancer (the idea of surfing everyone, and median scale based risk blending),
Firestarter (smart points generation), Diamond and HawkOnFire (risk function)