Difference between revisions of "Basilisk"
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+ | {{Infobox Robot | ||
+ | | author = [[Slugzilla]] | ||
+ | | extends = [[AdvancedRobot]] | ||
+ | | targeting = Guessfactor Targeting | ||
+ | | movement = Stop and go and Random Movement | ||
+ | | current_version = 2.5 | ||
+ | | released = 2019 | ||
+ | | license = [[RWPCL]] | ||
+ | | download_link = [https://drive.google.com/uc?export=download&id=1TBpIPIr8Mkf55gg-1zLxFsFKl_lT49J5] | ||
+ | | isOpenSource = true | ||
+ | | isMelee = false | ||
+ | | isOneOnOne = true | ||
+ | }} | ||
== Background Information == | == Background Information == |
Revision as of 00:33, 27 March 2019
Basilisk | |
Author(s) | Slugzilla |
Extends | AdvancedRobot |
Targeting | Guessfactor Targeting |
Movement | Stop and go and Random Movement |
Released | 2019 |
Current Version | 2.5 |
Code License | RWPCL |
[[1] Download] |
Background Information
What's special about it?
It's my first robot =)
How competitive is it?
Basilisk 1.1: Ranked 73 in MiniRumble, 247 in RoboRumble
Basilisk 1.2: Ranked 57 in MiniRumble, 216 in RoboRumble
Basilisk 2.0: Ranked 27 in MiniRumble, 179 in RoboRumble
Basilisk 2.1: Ranked 36 in MiniRumble, 192 in RoboRumble
Basilisk 2.2: Ranked 29 in MiniRumble, 179 in RoboRumble
Basilisk 2.3: Ranked 25 in MiniRumble, 155 in RoboRumble
Basilisk 2.4: Ranked 23 in MiniRumble, 140 in RoboRumble
Basilisk 2.5: Ranked 22 in MiniRumble, 138 in RoboRumble
Strategy
How does it move?
It starts with stop and go, but if it gets hit too much, it will switch to random movement.
How does it fire?
It uses guessfactor targeting.
How does it dodge bullets?
Stop and go dodges the simple targeters, random movement dodges the rest =)
How does the melee strategy differ from one-on-one strategy?
It doesn't have a melee strategy.
Additional Information
Where did you get the name?
I wanted a robot that was mean, lean, and green. Basilisks are green, and I think they're pretty mean, at least according to the legends =)
Can I use your code?
Sure! Basilisk RWPCL.
What's next for your robot?
Some anti ramming code.
More segmentation on the guessfactor gun.
Tweak the movement.
Does it have any White Whales?
Numbers 1 - 21 in the MiniRumble =)
What other robot(s) is it based on?
It's based off of RandomMovementBot and the GFTargetingBot by PEZ
Uses the Turn Multiplier Lock from the RoboWiki
Dive protection is from Tityus
Deciding whether to reverse direction every tick was inspired by FloodHT and Raiko
The favorite distance idea was inspired by Raiko
Stop and go at the beginning and then swapping to random movement was inspired by Cotillion and BlackWidow
Improved mode swaps and stop and go move amount from EpeeistMicro and Cotillion
Dsekercioglu for giving me ideas on beating the bullet shielders
A huge thank you to all the contributors on the RoboWiki for your awesome tutorials and open source robots!