Difference between revisions of "Ascendant/RRGC"
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Latest revision as of 21:51, 1 May 2009
Ascendants entry in the RRGunChallenge. So its basically Raikos movement without the MusashiTrick (see RaikoNMT) plugged into Ascendant. This is also a test platform for experiments with targeting that are not yet available in a public release of Ascendant.
version history (newest entry on top)
- version 1.2.6 (April 13 2006) - rating: 1882
- uses the targeting of Ascendant 1.2.6
- version 1.0.6 (December 06 2004) - rating: 1892
- hopefully fixed the problem the 1.0.5 bugfix caused
- version 1.0.5 (December 04 2004) - rating: 1891
- fixed a bug in fire power selection
- version 1.0.4 (November 29 2004) - rating: 1904 (dropped to 1894 now)
- tampered again with reverse wall proximity segmentation
- version 1.0.3 (November 28 2004) - rating: 1893
- some fine tuning for the reverse distance to wall segments
- version 1.0.2 (November 26 2004) - rating: 1900
- tweaked wall segmentation
- segments on distance to wall in direction of GF -1 too
- version 1.0.1 (November 21 2004) - rating: 1893
- using higher bullet power
- version 1.0b2 (November 18 2004) - rating: 1897
- added a fast learning buffer (inspired by PEZs Bee)
- version 1.0b1 (November 15 2004) - rating: 1888
- first test for a new array based guess factor gun that will become part of Ascendant 1.0 if things go well
- version 0.9.7 (October 29 2004) - rating: 1870
- version 0.7.7c (August 18 2004) - rating: 1869