Difference between revisions of "Diamond/Version History"

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(Diamond 1.03 info, 1.02 ratings)
(Diamond 1.04 info, 1.03 ratings)
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* '''1.04''' - 5/18/2009
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** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.Diamond%201.04 MeleeRumble] - ELO: ???, PL: ???, Glicko-2: ???, Survival: ???%'''
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** '''RoboRumble - No 1v1 changes.'''
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** Myriad melee movement tweaks:
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*** Tweaked reverse direction timer.
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*** Added corner distance risk factor.
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*** Greatly reduced weight of previously dominant anti-being-targeted factor.
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*** Tweaked risk of enemies' recent locations: fewer, more recent points, much higher weight.
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** Risk evaluation debugging graphics now based off standard deviations, capped at -1.5/+1.5. A lot more meaningful (used to get many pure blue points when a few were super duper risky).
 
* '''1.03''' - 5/17/2009
 
* '''1.03''' - 5/17/2009
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.Diamond%201.03 MeleeRumble] - ELO: ???, PL: ???, Glicko-2: ???, Survival: ???%'''
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** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.Diamond%201.03 MeleeRumble] - ELO: 1675.9 (6th), PL: 258-4, Glicko-2: 1758.5, Survival: 88.25%'''
 
** '''RoboRumble - No 1v1 changes.'''
 
** '''RoboRumble - No 1v1 changes.'''
 
** Added some risk to enemies' recent locations.
 
** Added some risk to enemies' recent locations.

Revision as of 05:15, 19 May 2009

Diamond Sub-pages:
DiamondVersion History - Code

  • 1.04 - 5/18/2009
    • MeleeRumble - ELO: ???, PL: ???, Glicko-2: ???, Survival: ???%
    • RoboRumble - No 1v1 changes.
    • Myriad melee movement tweaks:
      • Tweaked reverse direction timer.
      • Added corner distance risk factor.
      • Greatly reduced weight of previously dominant anti-being-targeted factor.
      • Tweaked risk of enemies' recent locations: fewer, more recent points, much higher weight.
    • Risk evaluation debugging graphics now based off standard deviations, capped at -1.5/+1.5. A lot more meaningful (used to get many pure blue points when a few were super duper risky).
  • 1.03 - 5/17/2009
    • MeleeRumble - ELO: 1675.9 (6th), PL: 258-4, Glicko-2: 1758.5, Survival: 88.25%
    • RoboRumble - No 1v1 changes.
    • Added some risk to enemies' recent locations.
  • 1.02 - 5/16/2009
    • MeleeRumble - ELO: 1680.1 (6th), PL: 259-3, Glicko-2: 1758.4, Survival: 88.05%
    • RoboRumble - ELO: 1897.6 (12th), PL: 676-25, Glicko-2: 2096.2, Survival: 90.52%
    • A bunch of gun tweaks, including a gun heat dimension (only used in 1v1), time since velocity change instead of direction change, and tweaked dimension weights.
    • Note: Didn't expect much rating change, but wanted to know that there wasn't, going forward.
  • 1.01 - 5/15/2009
    • MeleeRumble - ELO: 1684.3 (6th), PL: 260-3, Glicko-2: 1760.3, Survival: 88.55%
    • RoboRumble - No 1v1 changes.
    • Added factor for targeting bots near corners (to take their position).
    • Removed factor that favors spots where enemies will be non-perpendicular in risk evaluation.
    • Increased weight of damage-taken factor in risk evaluation.
    • Note: Despite lower ELO, was about .3% APS better than 1.0.
  • 1.0 - 5/14/2009