Difference between revisions of "Talk:BlitzBat"

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(megabot style code)
(reply)
 
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: Well... lots in MiniSurreptitious in megabot style (using StatusEvent, storing Point2D objects, splitting into lots of little functions, a class to represent enemies), and it's not hitting the upper limit of a mini either... so I'm pretty sure I could shrink to micro without losing functionality really --[[User:Rednaxela|Rednaxela]] 19:53, 31 May 2009 (UTC)
 
: Well... lots in MiniSurreptitious in megabot style (using StatusEvent, storing Point2D objects, splitting into lots of little functions, a class to represent enemies), and it's not hitting the upper limit of a mini either... so I'm pretty sure I could shrink to micro without losing functionality really --[[User:Rednaxela|Rednaxela]] 19:53, 31 May 2009 (UTC)
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: Sure thing, just wanted to get to bed last night. =) It's really nothing special... --[[User:Voidious|Voidious]] 19:57, 31 May 2009 (UTC)

Latest revision as of 20:57, 31 May 2009

Strong Melee Micro

Care to tell us about it Voidious? :) --Rednaxela 15:17, 31 May 2009 (UTC)

And this reminds me... I really should try shrinking MiniSurreptitious to a Micro... there's plenty of room to I bet, an it ranks just behind BlitzBat in the Mini rankings... --Rednaxela 15:22, 31 May 2009 (UTC)
Shrinking without losing any functionality is hard, the difference between place 5 and 17 is quite large. --GrubbmGait 19:45, 31 May 2009 (UTC)
Well... lots in MiniSurreptitious in megabot style (using StatusEvent, storing Point2D objects, splitting into lots of little functions, a class to represent enemies), and it's not hitting the upper limit of a mini either... so I'm pretty sure I could shrink to micro without losing functionality really --Rednaxela 19:53, 31 May 2009 (UTC)
Sure thing, just wanted to get to bed last night. =) It's really nothing special... --Voidious 19:57, 31 May 2009 (UTC)