Difference between revisions of "Kitten"
Jump to navigation
Jump to search
m (minor cleanup; fix category Robovirus -> Kitten) |
Spinnercat (talk | contribs) |
||
Line 7: | Line 7: | ||
| movement = [[Random Movement]] | | movement = [[Random Movement]] | ||
| released = June 17, 2009 | | released = June 17, 2009 | ||
− | | best_rating = | + | | best_rating = 18th in Nano |
− | | current_version = 1. | + | | current_version = 1.4 |
| license = [[RWPCL]] | | license = [[RWPCL]] | ||
− | | download_link = http://www.robocoderepository.com/BotFiles/ | + | | download_link = http://www.robocoderepository.com/BotFiles/3680/spinnercat.Kitten_1.4.jar |
| isOneOnOne = true | | isOneOnOne = true | ||
| isOpenSource = true | | isOpenSource = true | ||
Line 26: | Line 26: | ||
; What's special about it? | ; What's special about it? | ||
− | : | + | : It's our first nanobot! |
+ | : I like to think our system of switching direction 80% of the time is a slightly unique way of picking a direction, keeping it slightly random, but also allowing it to move away from the walls most of the time, but it's likely been done before. | ||
+ | |||
+ | ; Great, I want to try it. Where can I download it? | ||
+ | : Version 1.3: http://www.robocoderepository.com/BotFiles/3674/spinnercat.Kitten_1.3.jar | ||
+ | : Version 1.4: http://www.robocoderepository.com/BotFiles/3680/spinnercat.Kitten_1.4.jar | ||
; How competitive is it? | ; How competitive is it? | ||
− | : | + | : Pretty good, version 1.4 is 18th in nano rumble. |
==Strategy== | ==Strategy== | ||
; How does it [[Movement|move]]? | ; How does it [[Movement|move]]? | ||
− | : Basically random. | + | : Basically random. Moves when it fires. When it moves, it turns mostly perpendicular to its enemy, and moves either forwards or backwards. 80% of the time it will move the same direction as before, and 20% of the time it will switch. It is supposed to be as random as possible and still be a decent dodging strategy. |
; How does it [[Targeting|fire]]? | ; How does it [[Targeting|fire]]? | ||
Line 40: | Line 45: | ||
; How does it [[Dodging Bullets|dodge bullets]]? | ; How does it [[Dodging Bullets|dodge bullets]]? | ||
− | : Every time | + | : Every time it fires, it moves a random distance. |
; How does the [[melee]] strategy differ from [[One-on-one]] strategy? | ; How does the [[melee]] strategy differ from [[One-on-one]] strategy? | ||
Line 50: | Line 55: | ||
; What's next for your robot? | ; What's next for your robot? | ||
− | : | + | : Some bullet power management would probably be useful. |
− | |||
− | |||
; Can I use your code? | ; Can I use your code? | ||
: Of course, [[RWPCL]]. Just don't use the whole thing and claim it as your own. | : Of course, [[RWPCL]]. Just don't use the whole thing and claim it as your own. | ||
− | : And if you find an innovative way of reducing | + | : And if you find an innovative way of reducing the code, I would love to hear! |
Revision as of 20:28, 22 June 2009
Kitten | |
Author(s) | spinnercat |
Extends | AdvancedRobot |
Targeting | Symbolic Pattern Matching |
Movement | Random Movement |
Released | June 17, 2009 |
Best Rating | 18th in Nano |
Current Version | 1.4 |
Code License | RWPCL |
Download |
Info
- Bot Name
- Kitten
- Author
- Spinnercat
- Extends
- AdvancedRobot
- What's special about it?
- It's our first nanobot!
- I like to think our system of switching direction 80% of the time is a slightly unique way of picking a direction, keeping it slightly random, but also allowing it to move away from the walls most of the time, but it's likely been done before.
- Great, I want to try it. Where can I download it?
- Version 1.3: http://www.robocoderepository.com/BotFiles/3674/spinnercat.Kitten_1.3.jar
- Version 1.4: http://www.robocoderepository.com/BotFiles/3680/spinnercat.Kitten_1.4.jar
- How competitive is it?
- Pretty good, version 1.4 is 18th in nano rumble.
Strategy
- How does it move?
- Basically random. Moves when it fires. When it moves, it turns mostly perpendicular to its enemy, and moves either forwards or backwards. 80% of the time it will move the same direction as before, and 20% of the time it will switch. It is supposed to be as random as possible and still be a decent dodging strategy.
- How does it fire?
- Uses SymbolicPatternMatching like most nanos, credits to Assertive by Robar
- How does it dodge bullets?
- Every time it fires, it moves a random distance.
- How does the melee strategy differ from One-on-one strategy?
- It actually has a strategy in 1v1!
Additional Info
- Where did you get the name?
- I was thinking of "little cat" which naturally becomes kitten!
- What's next for your robot?
- Some bullet power management would probably be useful.
- Can I use your code?
- Of course, RWPCL. Just don't use the whole thing and claim it as your own.
- And if you find an innovative way of reducing the code, I would love to hear!