Difference between revisions of "Talk:Phoenix"

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(ranged bullet hits, no dynamic distancing)
(he does)
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If I remember correctly, the .range file records the enemy's hit percentage on ranged bullets fired (bullets fired from beyond a certain distance). He uses that info to decide when to enable the flattener. I don't think he does any dynamic distancing. --[[User:Voidious|Voidious]] 02:11, 19 July 2009 (UTC)
 
If I remember correctly, the .range file records the enemy's hit percentage on ranged bullets fired (bullets fired from beyond a certain distance). He uses that info to decide when to enable the flattener. I don't think he does any dynamic distancing. --[[User:Voidious|Voidious]] 02:11, 19 July 2009 (UTC)
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He does Dynamic Distancing. If you turn on his Graphical Debugging, you will see <code>xxx.x (475.00)</code> at the top-right corner. That is his preferred distance. I once saw it reduces to 425.0 so I'm quite sure he does Dynamic Distancing. &raquo; <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> &raquo; 03:10, 19 July 2009 (UTC)

Revision as of 04:10, 19 July 2009

Does this robot saves data for Dynamic Distancing too? I'm not sure if the *.range file use for. » Nat | Talk » 02:01, 19 July 2009 (UTC)

If I remember correctly, the .range file records the enemy's hit percentage on ranged bullets fired (bullets fired from beyond a certain distance). He uses that info to decide when to enable the flattener. I don't think he does any dynamic distancing. --Voidious 02:11, 19 July 2009 (UTC)

He does Dynamic Distancing. If you turn on his Graphical Debugging, you will see xxx.x (475.00) at the top-right corner. That is his preferred distance. I once saw it reduces to 425.0 so I'm quite sure he does Dynamic Distancing. » Nat | Talk » 03:10, 19 July 2009 (UTC)