User:Starrynte/Melee Evaluator

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Revision as of 02:11, 15 September 2009 by Starrynte (talk | contribs) (edited link)
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A utility that provides stats on your bot's performance in melee battles (currently only supports AdvancedRobot and battles with an even number of bots, and even then the standard 10 bots a battle is recommended).

How to Use

1. Copy the code here and paste it into a new class called MeleeEvaluate 2. Change the package to yours and compile the code

3. Add this to your bot's code, where the variables are:

static MeleeEvaluate me;

4. Then, inside run(), but outside the infinite loop (right after public void run() ), copy and paste this code:

		if(me==null){
			me=new MeleeEvaluate(this);
		}
		Condition go=new Condition("go"){
				public boolean test(){
					return true;
				}
			};
		go.setPriority(100);
		addCustomEvent(go);

If your bot uses blocking calls, make sure this code goes before the blocking calls in run()

5. Finally, copy and paste this code right outside run() (like onScannedRobot):

	public void onCustomEvent(CustomEvent e){
		me.execute();
	}

6. Compile your bot, run it in battles, and watch the console!