User:Chase-san

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Revision as of 04:34, 26 April 2010 by Chase-san (talk | contribs) (adding subpage link)
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Sub-pages:
Kd-Tree Implementation - Roboflight

Background

I am a 22 year old college student at 'some unknown' university :). I joined robocode in early 2006 and for awhile I programmed some robots. I have in several instances taken considerable time off from robocode. Since my last bout of activity I have spent much time in the C/C++ camps along with algorithms.

There are many things that when I go back to work in java that I miss about C and C++. This makes it particularly difficult to get interested again. Packed structures, unsigned types, raw memory manipulation and pointer tricks are just some of these things. But I still visit now and again.

My Bots

  • Seraphim - A robot that I made in an attempt to race for 2000, it lost, but is still my best robot to date.
    • Prototype - A robot that uses at this point a Neural Network gun and Seraphim's movement.
  • Velshea - Amoung my first wave-surfers, still in the arena, but not ranked to highly.

My Retired Bots

  • Tyrra - My first surfer that used the pluggable system.
  • Beowulf - Retired shortly after release, my first surfer to surf multiple waves. Simplistic targeting.
  • MirrorMaster - The first bot I ever entered into the rumble. Used a simple mirror movement and a simple gf gun.
  • AiayJabitW - The first bot I ever made, entered for a short time in the rumble, was a anti-gravity movement based off DustBunny.
  • AiayHaiku - The haiku version of AiayJabitW, very short lifespan aswell.
  • Grudge - My first melee bot, used a gf gun, and poor Minimum Risk Movement, it focused on the bots in the battle in the same order every time, the first know robot to use this type of melee system.
  • EvilDrone - A nanobot and a curiousity at best, from the short period of time where bots could statically modify internal robocode classes. Might be worthy to metion it was undefeatable (by any robot). What happens when no bullet can hit it and it makes 100, 3 power bullets firing toward all enemies from 100 different directions (so 2 enemies means 100 bullets for each).

My Vapourware

These are bots I planned to make but never quite made it.

  • Caffeine - A robot that was suppose to use a DC Surfing Movement and a Single-Tick Pattern Gun.
  • Genesis - Dispite making it to the arena, its at best vapour. Uses mix of Minimum-Risk Movement and Surfing to achieve a very unique way to not dodge bullets.

Other Stuff

I have put considerable work into strange projects that never get finished, such as Neural Network guns and k-type clustering (which was pointless).

Roboflight

This is a project me and Fnl talked about for some times, I decided to actually start it. Its basically robocode in 3-dimensions, which adds a great deal more complexity to targeting and movement patterns. It also would allow all the hard core veterans of robocode to cut their teeth on something new. If I ever start work on it. :P