Talk:CalculatingScore

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Is it possible to calculate the score for an AdvancedRobot? I'm having problems with the HitRobotEvent

public void onHitRobot(HitRobotEvent e) {
   ramDamage[e.isMyFault() ? 0 : 1] += robocode.Rules.ROBOT_HIT_DAMAGE;
}

When isMyFault=false the enemy doesn't always get points for it. For instance a RamBot against SittingDuck. The underDevelopment class is here Talk:CalculatingScore/ScoreWithRamming