TassieDevils/Version History

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< TassieDevils
Revision as of 13:40, 6 June 2012 by Wompi (talk | contribs) (update)
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TassieDevils 1.6 Size: 1996 (in progress)

  • protection points now different
  • removed the jiggle movement stuff
  • targeting - distance got more weight

TassieDevils 1.5 Size: 1888 (fail)

  • code size changes
  • both team members can now call for protect
  • movement changes (less risk points, some random move while traveling to the risk points)
  • targeting now buy rating of energy and distance

TassieDevils 1.4 Size: 1952 (success)

  • first serious coding draft
  • team messages to announce the target stats to the opposite team member
  • twin scan, every bot scans his own target and give the informations to the other bot
  • protect and sacrifice, the leader calls for help if in trouble
  • separated gun and movement
  • little tweaks to the movement (just the combat vars)
  • the minion sacrifice himself if 2vs1
  • target closest

TassieDevils 1.3 Size: 1300+

  • a little more thoughts about the team force and basic team messages to prevent collisions

TassieDevils 1.2 Size: ??? (fail)

  • moved the 'isTeamMate(..) a little bit deeper so the teammate got some force

TassieDevils 1.1 Size: ??? (success)

  • wrong package in version 1.0 fixed

TassieDevils 1.0 Size: ??? (fail)

  • i just took wallaby with an insert of 'isTeamMate(...) return' in the 'onScannedRobot(..)' method