LightR
Jump to navigation
Jump to search
- LightR Sub-pages:
- Version History
This page is under construction. For recent activities, see Version History.
- Design principle
- Strategy light, machine learning heavy.
- Roadmap
- One gun to rule them all
- 1. Learn a unique set of features per opponent, out of 100+ features
- 2. Learn a feature gate model for generalization to unseen bots
- One movement to dodge everyone
- 1. Learn a model that uses hits and flattener waves simultaneously
- 2. Learn specialized movement patterns with reinforcement learning
- 3. Generalize to unseen bots with zero-shot & few-shot learning