Talk:Darkcanuck/VelocityTest
Revision as of 06:35, 15 July 2009 by Darkcanuck (talk | contribs) (oops, not as major but still broken)
Scratch that last posted result -- was using the method from 1.7.1.2 Beta by accident. Here's the corrected test result:
Starting velocity=0.0 distance=6.0 1 velocity=1.0 remain=5.0 2 velocity=2.0 remain=3.0 3 velocity=3.0 remain=0.0 4 velocity=1.0 remain=-1.0 5 velocity=-0.75 remain=-0.25 6 velocity=-0.25 remain=0.0 7 velocity=0.0 remain=0.0
Still a problem here:
- at tick 3 the bot should have stayed at velocity 2 then decelerated to 1 to hit the target
- the bot then overshoots and takes its time to get on target
- this should have been a 4-tick move...
--Darkcanuck 05:22, 15 July 2009 (UTC)