Tomcat/Version History
v. 3.24 RoboRumble ‒ APS: 82.37% (23rd), PL: 816-13 (12th), Survival: 91.52%
- add uniform 0.2 danger to future bullets with fire delay more than 2 ticks
- increase min attack angle to 70 degrees
- decrease attack angle base to 30 degrees
- danger calculation changed to "not discrete"
- opponent attack angle to danger function added
- smooth walls only in orbit direction
- distance to wall threshold decresead by 22 "pixel"
- wall sitck buffer removed
- wall stick decreased to 120 "pixel"
- if wall smooth needed, then always smooth angle at least on 4 degrees
- multiply danger of prediction same as prev prediction on 0.9
- increase robot effective width to 75% for full danger and 255% for half danger
- skip bullet with travel time less than 2 tick if there another bullets
- add breaking if robot going directly to opponent
- distance to enemy removed from danger formula
- use clear distance to center in danger formula
- ramming detection fixed
v. 3.23 RoboRumble ‒ APS: 82.18% (25th), PL: 817-12 (11th), Survival: 91.54%
- bug fix in robot width radians calculation
v. 3.22 RoboRumble ‒ APS: 82.22% (25th), PL: 821-7 (6th), Survival: 91.69%
- use of enemy miss data to log selection algorithm added
v. 3.21 RoboRumble ‒ APS: 81.41% (32nd), PL: 813-14 (11th), Survival: 90.82%
- change log selection algorithm
v 3.20 RoboRumble ‒ APS: 82.06% (25th), PL: 814-12 (11th), Survival: 91.42%
- change log selection formula
v 3.19.183 RoboRumble ‒ APS: 81.82% (27th), PL: 810-16 (13th), Survival: 91.05%
- revert to version 3.17.169
v 3.18.178 RoboRumble ‒ APS: 81.7% (31st), PL: 802-24 (20th), Survival: 90.89%
- always use of my lateral speed attr in visit logs added
- removing visit logs with less than 2 attributes
- time since my dir change attr added to hits and visits log
- gun data analise optimized
v 3.17.169 RoboRumble ‒ APS: 81.92% (27th), PL: 804-21 (18th), Survival: 91.2%
- another stupid bug fix: movement data did not updated by bulletHitBullet events
v 3.16.167 RoboRumble ‒ APS: 81.36% (32nd), PL: 798-18 (15th), Survival: 90.7%
- getFuturePosition optimised
- stupid LinkedList addAll and sorting removed
- effective bearing offset interval in targeting reduced to 75%
- angle step in targeting reduced to 0.5 rad
v 3.15.155 RoboRumble ‒ APS: 81.42% (32nd), PL: 798-18 (14th), Survival: 90.86%
- sort data by time in movement data analysis added
- hypercube calculation for movement data analyses improved (use different side lengths for different dimensions)
v 3.14.153 RoboRumble ‒ APS: 80.46% (40th), PL: 778-38 (36th), Survival: 89.63%
- new movement buffers managment system - auto selecting buffers (hits and visits) and progressive visits buffer enabling
- bullets affecting area in WS increased to 155% of robot width radians
v 3.13.152 RoboRumble ‒ APS: 79.6% (45th), PL: 774-42 (38th), Survival: 88.95%
- continue of zero lateral velocity bug fix (issue #3)
v 3.12.151 RoboRumble ‒ APS: 79.52% (46th), PL: 771-44 (40th), Survival: 88.84%
- zero lateral velocity bug fix (issue #3)
- anti ram fire power selection tweak
v 3.11.146 RoboRumble ‒ APS: 78.65% (52nd), PL: 743-73 (65th), Survival: 87.44%
- default bullet power increasing reverted
v 3.10.145 RoboRumble ‒ APS: 77.69% (57th), PL: 738-77 (68th), Survival: 86.62% RETIRED
- fire selection bug fix (issue #2)
- default fire power increaded to 2.05
v 3.9.142 RoboRumble ‒ APS: 78.01% (57th), PL: 739-77 (66th), Survival: 85.33% RETIRED
- power management tweaked for more powerful bullets
v 3.8.139 RoboRumble ‒ APS: 78.95% (50th), PL: 750-66 (63rd), Survival: 87.64%
- initial release