User:Chase-san/KohonenMap
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This is my implementation of a Self-organizing map. It is untested, but it should work just fine.
This and all my other code in which I display on the robowiki falls under the ZLIB License.
org.csdgn.nn.KohonenMap
package org.csdgn.nn;
import java.util.Random;
/**
* A Self-Organizing Map implementation.
*
* Requires: <br>
* org.csdgn.nn.DensityFunction<br>
* org.csdgn.nn.DistanceFunction<br>
* org.csdgn.nn.density.StandardDensity<br>
* org.csdgn.nn.distance.EulerDistanceSquared
*
* TODO: Optimize for speed.
*
* @author Chase
*
*/
public class KohonenMap {
private static final double cutoff = 1e-4;
/**
* Holds the neighborhood layout;
*/
private final Node[] map;
private final int[] mapSize;
private double learningRate = 0.8;
private Density density;
private Distance distance;
private boolean wrap = false;
private int BMU;
/**
* @param mapSize Size of the neighborhood. Example: {10,10} produces a 2 dimensional
* map, each dimension having 10 nodes. Total nodes would be 100.
* @param input The length of the input vector (2D only)
* @param output The length of the output vector (2D only)
*/
public KohonenMap(int[] mapSize, int input, int output) {
/* Setup the map */
int size = 1;
for(int m : mapSize) size *= m;
this.map = new Node[size];
this.mapSize = mapSize.clone();
this.density = new Density.Simple();
this.distance = new Distance.EulerSq();
int[] pos = new int[mapSize.length];
for(int i=0; i<map.length; ++i) {
this.map[i] = new Node(mapSize.length,input,output);
/* Setup the location of each node, for speed reasons. */
System.arraycopy(pos, 0, this.map[i].position, 0, pos.length);
/* Update the position marker */
++pos[0];
for(int j=0;j<pos.length-1;++j) {
if(pos[j] >= mapSize[j]) {
++pos[j+1];
pos[j] = 0;
}
}
}
}
/**
* Initializes the map to random values
*/
public final void initialize() {
Random r = new Random();
initialize(r);
}
/**
* Initializes the map with the given random function.
* Uses the nextDouble function.
*/
public final void initialize(Random random) {
for(Node n : map) {
for(int i = 0; i < n.input.length; ++i)
n.input[i] = random.nextDouble();
for(int i = 0; i < n.output.length; ++i)
n.output[i] = random.nextDouble();
}
}
/**
* Finds the Best Matching Unit for the given input.
* @return the BMUs identifier
*/
public final int findInputBMU(double[] input) {
BMU = 0;
double distance = Double.MAX_VALUE;
for(int i=0; i<map.length; ++i) {
double dist = this.distance.distance(map[i].input, input);
if(dist < distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Finds the Best Matching Unit for the given output.
* @return the BMUs identifier
*/
public final int findOutputBMU(double[] output) {
BMU = 0;
double distance = Double.MAX_VALUE;
for(int i=0; i<map.length; ++i) {
double dist = this.distance.distance(map[i].output, output);
if(dist < distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Finds the Worst Matching Unit for the given input
* @return the WMUs identifier
*/
public final int findInputWMU(double[] input) {
BMU = 0;
double distance = Double.MIN_VALUE;
for(int i=0; i<map.length; ++i) {
double dist = this.distance.distance(map[i].input, input);
if(dist > distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Finds the Worst Matching Unit for the given output
* @return the WMUs identifier
*/
public final int findOutputWMU(double[] output) {
BMU = 0;
double distance = Double.MIN_VALUE;
for(int i=0; i<map.length; ++i) {
double dist = this.distance.distance(map[i].output, output);
if(dist > distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Sets the Matched index to the set value.
* @param index
*/
public final void setMatchIndex(int index) {
BMU = Math.max(0,Math.min(index, map.length-1));
}
/**
* This returns the input of the last found BMU or WMU.
* @return the input vector
*/
public final double[] getInput() {
return this.map[BMU].input;
}
/**
* This returns the output of the last found BMU or WMU.
* @return the output vector
*/
public final double[] getOutput() {
return this.map[BMU].output;
}
/**
* This returns the input of the given ID.
* @return the input vector
*/
public final double[] getInput(int id) {
if(id > 0 && id < map.length)
return this.map[id].input;
return new double[0];
}
/**
* This returns the output of the given ID.
* @return the output vector
*/
public final double[] getOutput(int id) {
if(id > 0 && id < map.length)
return this.map[id].output;
return new double[0];
}
/**
* Sets the learning rate of this KohonenMap
* @param rate value between 0 and 1
*/
public final void setLearningRate(double rate) {
learningRate = Math.max(Math.min(rate, 1),0);
}
/**
* Returns the current rate of learning
* @return the learning rate
*/
public final double getLearningRate() {
return learningRate;
}
/**
* Sets the map to wrap its updates (slightly more costly)
*/
public final void setWraps(boolean n) {
wrap = n;
}
/**
* Returns if the current map wraps
* @return
*/
public final boolean isWrapping() {
return wrap;
}
/**
* Sets the density function this map uses for updating nearby nodes.
* If unset it uses the StandardDensity class.
* @param func the Density Function
*/
public final void setDensityFunction(Density func) {
this.density = func;
}
/**
* Sets the distance function used to find the best or worst matching unit.
* If unset, this map uses the EulerDistanceSquared class.<br>
* The neighborhood distance is Manhattan Distance.
* @param func
*/
public final void setDistanceFunction(Distance func) {
this.distance = func;
}
/**
* Updates the map with the given data. Uses the last found
* BMU or WMU.
* @param input input vector
* @param output expected output vector
*/
public final void train(double input[], double output[]) {
Node bmu = map[BMU];
for(int i=0; i<map.length; ++i) {
map[i].update(bmu.position, input, output);
}
}
/**
* This uses Manhattan Distance.
*/
private static final double neighborhood(int[] p, int[] q) {
if(p == null || q == null) return 0;
int len = Math.min(p.length, q.length);
int output = 0;
for(int i=0; i<len; ++i)
output += Math.abs(p[i] - q[i]);
return output;
}
private final class Node {
/** Location in the neighborhood */
private final int[] position;
/** Input vector */
private final double[] input;
/** Output vector */
private final double[] output;
public Node(int mapSize, int inputSize, int outputSize) {
position = new int[mapSize];
input = new double[inputSize];
output = new double[outputSize];
}
private final double weight(double c, double t, double n) {
return c + n * (t - c) * learningRate;
}
private final void update(int[] pos, double[] in, double[] out) {
double distance = neighborhood(pos,position);
if(wrap) {
int[] tpos = pos.clone();
int[] npos = position.clone();
for(int i=0; i<tpos.length; ++i) {
tpos[i] += mapSize[i]/2;
npos[i] += mapSize[i]/2;
if(tpos[i] > mapSize[i]) tpos[i] -= mapSize[i];
if(npos[i] > mapSize[i]) npos[i] -= mapSize[i];
}
double ndist = neighborhood(tpos,npos);
if(ndist < distance) distance = ndist;
}
double neighborhood = density.density(distance);
/* Changes below this point benefits are negligible */
if(neighborhood < cutoff) return;
for(int i=0; i<input.length; ++i)
input[i] = weight(input[i], in[i], neighborhood);
for(int i=0; i<output.length; ++i)
output[i] = weight(output[i], out[i], neighborhood);
}
}
}
org.csdgn.nn.Density
package org.csdgn.nn;
public abstract class Density {
/**
* Calculates the density at the given point, where x is a certain distance from the center of the distribution.
*/
public abstract double density(double x);
public static class Normal extends Density {
private final double multi;
private final double variance;
private final double mean;
public Normal() {
this(1,0);
}
public Normal(double variance, double mean) {
this.multi = 1.0 / Math.sqrt(2*Math.PI*variance);
this.variance = variance;
this.mean = mean;
}
@Override
public double density(double x) {
double e = ((x - mean)*(x - mean)) / (2*variance);
return multi*Math.exp(-e);
}
}
public static class Simple extends Density {
/**
* <math>density(x) = 2^{-x^2}</math>
*/
@Override
public double density(double x) {
return Math.pow(2, -(x*x));
}
}
}
org.csdgn.nn.Distance
package org.csdgn.nn;
public abstract class Distance {
public abstract double distance(double[] p, double[] q);
public static class EulerSq extends Distance {
/**
* <math>distSqr(p,q) = \sum_{i=0}^n (p_i - q_i)^2</math> where
* <math>n</math> is the size of the smaller of <math>p</math> or
* <math>q</math>
*/
@Override
public double distance(double[] p, double[] q) {
if (p == null || q == null)
return 0;
int len = Math.min(p.length, q.length);
double k, output = 0;
for (int i = 0; i < len; ++i)
output += (k = (p[i] - q[i])) * k;
return output;
}
}
public static class Euler extends EulerSq {
/**
* <math>dist(p,q) = \sqrt_{\sum_{i=0}^n (p_i - q_i)^2}</math> where
* <math>n</math> is the size of the smaller of <math>p</math> or
* <math>q</math>
*/
@Override
public double distance(double[] p, double[] q) {
return Math.sqrt(super.distance(p, q));
}
}
}