Neuromancer

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Revision as of 13:41, 10 April 2012 by Skilgannon (talk | contribs) (tweaks)
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Neuromancer
Author(s) User:Skilgannon
Extends AdvancedRobot
Targeting None yet =)
Movement Melee Wave Surfing/Go To with Dynamic Clustering
Download

Most Recent Updates

Nothing public yet =)

What's special about it?

It does a nice job of surfing in a melee setting, which scales smoothly back to 1v1 surfing.

How competitive is it?

No idea. But it is doing a nice job at dodging HawkOnFire and Shiz: Neuromancer-no gun.png

And it does a decent job in the 1v1 arena against simple targeting as well: Neuromancer-HOF.png

How does it dodge bullets?

By keeping tabs on which angles (actually Guess Factors) the enemy is most likely to shoot at in different circumstances, and avoiding them

What does it save between rounds and matches?

Between rounds it saves all the surfing data, between matches nothing

Where did you get the name?

Neuromancer is the name of an AI in a book titled, fittingly, "Neuromancer"

Can I use your code?

Sure, but under the following terms:

  • Your bot MUST be OpenSource.
  • You give credit in your code, and in any documentation of your bot.
  • Pleeaase don't just take my bot, tweak it and release it under another name. Rather tell me about the changes, and I'll give you credit. =)
  • Use of this code without my personal permission in ANY competition WHATSOEVER is strictly prohibited (an exception being the Roborumble)

What's next for your robot?

A gun

Does it have any WhiteWhales?

No idea

What other robot(s) is it based on?

Some of the goto stuff is based on DrussGT. I've perused Shiz and HawkOnFire but none of the code was directly used, just ideas from what I learned.

It also uses Rednaxela's Kd-Tree.