Emerald/Version History

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< Emerald
Revision as of 09:39, 24 September 2014 by Jdev (talk | contribs) (v0.5.2 rersults)
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v 0.5.2

Date: 23.09.14
Results: RoboRumble ‒ APS: 70.65% (132nd), PL: 850-235 (207th), Survival: 71.95%

  • Stop surf wave, when flight time becomes less than 4 ticks
  • Sort wave by flight time instead of fire time in surfing wave selection

v 0.5.1

Date: 22.09.14
Results: RoboRumble ‒ APS: 68.32% (171st), PL: 825-257 (228th), Survival: 69.86%

  • Try to get better position, when there are no incoming waves

v 0.5

Date: 21.09.14
Results: RoboRumble ‒ APS: 67.45% (180th), PL: 827-255 (224th), Survival: 69.94%

  • Precise MEA implemented
  • Wave for bullet search fixed
  • Minor bug with division by zero in score normalizatin when no data points fixed
  • Minor bug with division by zero in bo to bean idx convertation when min bo == max bo fixed

v 0.4.1

Date: 18.09.14
Results: RoboRumble ‒ APS: 66.99% (192nd), PL: 835-247 (217th), Survival: 69.5%

  • Bug leading to major performance issue (and many skipped turns as consequence) fixed

v 0.4

Date: 18.09.14
Results: RETRIED

v 0.3.1

Date: 09.01.14
Results:

  • IndexOutOfBounds exception in gun fixed

v 0.3

Date: 08.01.14
Results: RoboRumble ‒ APS: 54.41% (456th), PL: 595-479 (456th), Survival: 56.34%

v 0.2

Date: 24.12.13
Results: RoboRumble ‒ APS: 41.73% (750th), PL: 327-747 (782nd), Survival: 38.8%

  • Simple random orbital movement
  • New colors
  • Deactivation on win
  • Fix for annoying gun thrashing

v 0.1

Date: 23.12.13
Results: RoboRumble ‒ APS: 15.14% (1020th), PL: 62-1012 (1023rd), Survival: 6.39%

v 0.0

Date: 23.12.13
Results: RoboRumble ‒ APS: 2.17% (1065th), PL: 18-1048 (1062nd), Survival: 4%

  • Base robot framework setup
  • Duel radar