ScaledBot/Version History

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< ScaledBot
Revision as of 01:05, 18 September 2017 by Xor (talk | contribs) (fix)
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ScaledBotVersion History - Understanding ScaledBot

  • 0.01b – 2017-09-17
    • MeleeRumble ‒ APS: 61.73% (51st), PL: 342-57 (56th), Survival: 12.32%
    • tweak energy management, but seems marginal better ;/ Which indicates in melee, the biggest problem is being shot to death, not energy wasting — since hit rate is always high at the beginning. And at the end, it's more on your remaining energy (try not to be shot), not your strategy ;( (unless you use wave surfing, which flips the world when opponent's firing is pretty predictable)
  • 0.01 – 2017-09-17
    • MeleeRumble ‒ APS: 61.47% (55th), PL: 339-60 (60th), Survival: 12.11%
    • Initial release with simple mimimal risk & swarm head on targeting.
    • Originally a ScalarBot rewrite, however I'm hooked in melee after tested it in melee. Therefore ScaledBot's gonna be a pure melee bot.