ScaledBot/Version History
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- ScaledBot Sub-pages:
- ScaledBot - Version History - Understanding ScaledBot
- 0.01b – 2017-09-17
- MeleeRumble ‒ APS: 61.73% (51st), PL: 342-57 (56th), Survival: 12.32%
- tweak energy management, but seems marginal better ;/ Which indicates in melee, the biggest problem is being shot to death, not energy wasting — since hit rate is always high at the beginning. And at the end, it's more on your remaining energy (try not to be shot), not your strategy ;( (unless you use wave surfing, which flips the world when opponent's firing is pretty predictable)
- 0.01 – 2017-09-17
- MeleeRumble ‒ APS: 61.47% (55th), PL: 339-60 (60th), Survival: 12.11%
- Initial release with simple mimimal risk & swarm head on targeting.
- Originally a ScalarBot rewrite, however I'm hooked in melee after tested it in melee. Therefore ScaledBot's gonna be a pure melee bot.