ButtHead
ButtHead | |
Author(s) | User:Slugzilla |
Extends | AdvancedRobot |
Targeting | Linear Targeting |
Movement | Musashi trick, Oscillating Movement, Ramming Movement |
Released | 2019 |
Current Version | 2.0 |
Code License | RWPCL |
Download |
Background Information
- What's special about it?
It's the only nano (that I know of) that switches modes based on bullet hits, rather than death count.
- How competitive is it?
To be determined =)
Strategy
- How does it move?
It first starts with orbital movement. If it gets hit too much, it'll switch to oscillation. If it gets hit again, it'll go to ramming.
- How does it fire?
It uses linear targeting.
- How does it dodge bullets?
It depends on what mode it is using.
- How does the melee strategy differ from one-on-one strategy?
It doesn't have a melee strategy.
Additional Information
- Where did you get the name?
Well, it head-butts the enemy robots. And if you reverse head-butt, you get ButtHead!
- Can I use your code?
Sure! The code is in the .jar file. [1] RWPCL.
- What's next for your robot?
I'm not sure yet, but it'll be something cool! =)
- Does it have any White Whales?
It hates bots that use pattern matching and shoot at maximum firepower!!!
- What other robot(s) is it based on?
It's very, very closely related to Sabreur.
Also, a huge thank you to all the contributors on the RoboWiki for your awesome tutorials and open source robots!