new Robocode batch battle runner

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Edited by author.
Last edit: 04:19, 21 July 2012

You can take for base Distributed_Robocode

Jdev04:05, 21 July 2012

I really should take a look at what you have there, I've never tried it. Though I think I'm looking for something a bit simpler and lightweight. Does the client do multiple threads with multiple Robocode engines? Or do you just have to configure one client per thread, like with RoboRumble clients?

I just whipped up the core battle runner, which takes paths to multiple Robocode install directories, then runs a collection of battles across the threads using the control API. Though that's pretty much the easy part... =)

Voidious04:11, 21 July 2012
 

It uses one thread per server.

Yes, but in my case, i have more CPU power at my work, so support of remote servers was critical for me:) Latter today, i will publish soures on github.

Jdev04:18, 21 July 2012

Yeah, support for remote clients is a killer feature in that situation!

Voidious04:20, 21 July 2012
 

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