quota reached
ERROR WRITING DATA!! QUOTA REACHED?
Oh no! I guess I'll stop my GigaRumble client. =) I've only been one running one slow client on my laptop, and with 30 slow bots it's pretty low volume - I think ~20 minutes per 25-battle iteration, at least.
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Return to Thread:Talk:LiteRumble/quota reached/reply.
Hmm. If you have battles per bot 2000, and then they stopped running DrussGT / Diamond battles, I could easily see the battle rate tripling when switching to minibots or random battles.
It shouldn't switch to random battles though, because I've got priority battles going the whole time and the 1.7.3.2+ clients ignore the BATTLESPERBOT if there are priority battles waiting. I think I've identified a bug in the priority battle selection algorithm though, it is giving higher priority to pairings with more battles, rather than less (although that only starts happening once all the pairings are complete, at least).
Also, it hasn't been waiting on Diamond and DrussGT to fill out their battles like Darkcanuck's rumble, because until just now *everybody* was below 2k battles.
Ruh roh, my client's hitting this again.
OK. mrm.MightyMoose .2 vs logiblocs.Fire 1.0 received in 365ms ERROR WRITING DATA!! QUOTA REACHED?
That makes no sense, it is well below hitting anything. There was also an issue with priority battles not having any options because everybody had full pairings, which was some errors, as well as malformed requests which were coming from my university connection, I think they had something to do with the SEACOM cable currently being down.
I've added some logging, so next time it happens I can see exactly what the problem is.