Melee WaveSuffering

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I've tried making the weighting change based on the number of enemies, but it seems that for all of them just having a touch of regular minimum-risk is better than any sort of weighting. Maybe my non-wave minimum risk is just really bad.

However, the fact that my score went up considerably by making my firetimes more accurate makes me fairly sure that my waves are making my movement better.

Skilgannon15:10, 27 August 2012

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