Can i ask you to have a look at ....
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If you're wondering about Raiko (or any other multi-mode random movement bot), what I find is that I win the first round because of their Musashi trick / stop-n-go / anti-simple movement, and then whether I win the next two rounds is a matter of luck, until I can unlearn their anti-simple movement and learn their actual movement. Simultaneously, these rounds are the ones where their non-rolling-average VCS guns are still adapting quickly, so they get a decent hitrate against the surfing still.
Ah, very good points. The Musashi trick shouldn't last long (stops as soon as they're hit once), but certainly the 1+ rounds of stop and go would screw up my guns. Maybe it's worth special casing that and clearing gun data once you detect the switch.
And the relative fast-learning of their guns in early rounds isn't something I'd thought about much. Maybe there's a place for some light flattening early on as soon as you know they're using something besides simple targeting.
I've just been thinking a lot about all these bots that take 1-2 rounds off of Diamond (and DrussGT). If you're winning 95% of rounds vs a given bot, maybe you’re just a little consistency away from 99%. And it could be from simple stuff, like starting a round cornered or too close. But it might take some real research to figure out some causes (or just give up and accept "randomness" =)).