Melee Gun Thrashing
Fragment of a discussion from Talk:Neuromancer
← Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (12)
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← Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (12)
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Return to Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (12).
Maybe inverse distance is overflowing kernel density estimation. When KNN distance is too low, classification score tends to infinity. The result is a bunch of tied angles with infinity classification score. Depending on the tie-breaking being used, the gun can trash a lot too.
MN