Melee Gun Thrashing
Fragment of a discussion from Talk:Neuromancer
← Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (12)
Jump to navigation
Jump to search
← Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (12)
Hmmm, I weight each hit based on the inverse distance that the KNN point had to the current point, so I don't have that problem. I'm just thinking, that isn't made equal on a per-enemy basis, so if one enemy has KNN points closer together its points will be weighted higher. Hrmmm... at the same time surely those shots are of a higher certainty? Will need to test.
You do not have permission to edit this page, for the following reasons:
You can view and copy the source of this page.
Return to Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (14).