2.8 - nice work!

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2.8 - nice work!

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Return to Thread:Talk:Neuromancer/Version History/2.8 - nice work!.

Thanks! And wow - that had more of an effect than I thought it would.

Considering the number of stupid bugs I suspect are still hiding, I think melee surfing still has huge potential to go further. There are still a lot of improvements in the surfing that could happen as well, which will make the whole thing much more accurate. Using overlapping firing/hit windows to figure out when fire and hit actually happened more accurately, using post-interpolated snapshots of the field for accurate firing data, all sorts of things which would potentially bring it up to 1v1 standards. Oh, and my surfing attributes are pretty terrible at the moment as well, as is reflected in my PL score =)

I think it just took a bit of initiative to push it further by taking into account every data and modelling it as accurately as possible. Others have done basic fire-at-me melee surfing, and I'm not sure why they didn't try a fire-at-everybody approach. Then again, I'm not sure if it is my fire-at-everybody approach which is giving me my success (although I'd like to think it is =) ).

Skilgannon17:44, 25 September 2012