robocode.Bullet instances not being synchronized
Fragment of a discussion from Talk:Robocode/Game Physics
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← Thread:Talk:Robocode/Game Physics/robocode.Bullet instances not being synchronized/reply (3)
But surely both Bullet objects should show the same location even after a hit? ie, the one from setFireBullet and the one from BulletHitBulletEvent? They both represent the same simulated object. They should stay in step with each other.
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