Version 12.1

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I wonder if this full shield idea is applied in teamrumble. 1200x1200 battlefield and 5 simultaneous shots which can be coordinated to create huge shadows.

MN20:12, 14 February 2013

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Return to Thread:Talk:XanderCat/Version 12.1/reply (23).

 

This would be tough in Twin Duel with the code size restriction. But I think MegaBot 2v2 would be interesting at this point.

Voidious21:59, 14 February 2013
 

Not necessarily. Make both bots instances of the same class, give them Waylander's gun, fire 3's at the enemy grunt until it's 1v2, then have them hide in corners and shield each other every time the enemy fires. I believe Rednaxela was planning to try something like this. Let's beat him to it! :)

Sheldor22:27, 14 February 2013
 

In team battles, there is the added complexity (and fun) of needing near perfect team radar locks to make bullet shield viable.

Provocative movement, which owns bullet shield, is also a greater threat in team battles than it is in 1v1.

MN02:22, 15 February 2013