Version 12.1

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I wonder if this full shield idea is applied in teamrumble. 1200x1200 battlefield and 5 simultaneous shots which can be coordinated to create huge shadows.

MN20:12, 14 February 2013

It isn't, but it sounds promising. It could also work in twin duel: take out the weak enemy then have your two bots shadow/shield each other until the enemy leader runs out of energy.

Sheldor21:30, 14 February 2013
 

This would be tough in Twin Duel with the code size restriction. But I think MegaBot 2v2 would be interesting at this point.

Voidious21:59, 14 February 2013
 

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Return to Thread:Talk:XanderCat/Version 12.1/reply (26).

 

In team battles, there is the added complexity (and fun) of needing near perfect team radar locks to make bullet shield viable.

Provocative movement, which owns bullet shield, is also a greater threat in team battles than it is in 1v1.

MN02:22, 15 February 2013