Version 12.1
I wonder if this full shield idea is applied in teamrumble. 1200x1200 battlefield and 5 simultaneous shots which can be coordinated to create huge shadows.
It isn't, but it sounds promising. It could also work in twin duel: take out the weak enemy then have your two bots shadow/shield each other until the enemy leader runs out of energy.
This would be tough in Twin Duel with the code size restriction. But I think MegaBot 2v2 would be interesting at this point.
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In team battles, there is the added complexity (and fun) of needing near perfect team radar locks to make bullet shield viable.
Provocative movement, which owns bullet shield, is also a greater threat in team battles than it is in 1v1.