Code mods
Turns out that version also had a bug, but it is up now, bullet power 2.66666 and 247 bytes, just need to wait for results. I also noticed that the LiteRumble hasn't properly stabilised the nanorumble, so we'll need to wait for that to happen too. I re-enabled priority battles for all of the rumbles (it was off for the nanos, micros and minis), it seems that my 'it will give them all battles' theory didn't mesh with a lossy 'eventually correct' implementation.
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Return to Thread:Talk:Épéeist/Code mods/reply (18).
Yeah, maybe I'll just do that for now, but I definitely want to fix any broken links on the participants lists too. On first pass I wanted to build the minimal set required for a superpack so I had it download everything individually.