BerryBots pre-release testing help
← Thread:User talk:Voidious/BerryBots pre-release testing help/reply (6)
Hi mate,
Right now i have not much time to check it out, but on my macbook the app crash instantly.
I can send you the full crash report if you want but maybe the first lines help you to see whats wrong
Date/Time: 2013-03-06 06:50:35.838 +0100 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 ??? 000000000000000000 0 + 0 1 libwx_baseu-2.9.4.0.0.dylib 0x00000001926c7e8b wxEntry(int&, char**) + 11 2 voidious.BerryBots 0x00000001919610b6 0x19195d000 + 16566 3 voidious.BerryBots 0x000000019195ece4 0x19195d000 + 7396 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x00007fff83bcec0a kevent + 10 1 libSystem.B.dylib 0x00007fff83bd0add _dispatch_mgr_invoke + 154 2 libSystem.B.dylib 0x00007fff83bd07b4 _dispatch_queue_invoke + 185 3 libSystem.B.dylib 0x00007fff83bd02de _dispatch_worker_thread2 + 252 4 libSystem.B.dylib 0x00007fff83bcfc08 _pthread_wqthread + 353 5 libSystem.B.dylib 0x00007fff83bcfaa5 start_wqthread + 13 Thread 2: 0 libSystem.B.dylib 0x00007fff83bcfa2a __workq_kernreturn + 10 1 libSystem.B.dylib 0x00007fff83bcfe3c _pthread_wqthread + 917 2 libSystem.B.dylib 0x00007fff83bcfaa5 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000109f80 rbx: 0x0000000000000000 rcx: 0x0000000000000001 rdx: 0x00000000000fc080 rdi: 0x000000000013b7e0 rsi: 0x0000000000100000 rbp: 0x00007fff5fbffa90 rsp: 0x00007fff5fbff978 r8: 0x0000000000000000 r9: 0x000000000013b300 r10: 0x00007fff8ab4b630 r11: 0x0000000000000000 r12: 0x00007fff5fbffa08 r13: 0x0000000000109f60 r14: 0x0000000000000000 r15: 0x00007fff5fbff9f0 rip: 0x0000000000000000 rfl: 0x0000000000010206 cr2: 0x0000000000000000
I plan to give it a deeper look on weekend.
take care wompi
It just won't work on anything before 10.7. I tried to get it compatible with 10.5 or 10.6 but couldn't get the main gfx library (SFML 2.0) to compile with that. Still like 30% of folks on 10.6, so that kind of sucks... But I'm a late updater and even I'm on 10.8 now so hopefully most people will be on at least 10.7 pretty soon.
Thx for giving it a shot tho!
Actually, I am going to take another pass at 10.6 compatibility. I'll let you know if I have any success and maybe I can get you to try it again...
Argh.. i didn't read the requirements, sorry that was my bad. If it comes to updates, I usually switch to the next version if there is a program I want and which needs those requirements. And because I desperately want to have a look at BerryBots, it is a perfect time to get "Lion", I guess.
Please don't bother with 10.6 compatibility, it's not worth the time.
Take Care
Wow, I'm honored. :-)
I'm all in favor of being as backwards compatible as possible, so I gave 10.6 compatibility another shot, but I couldn't get it working. I got wxWidgets and SFML to compile with the 10.6 SDK and 10.6 target version, but my XCode project itself still fails with some linker errors I can't figure out when I set the target to 10.6. Seems like I'm close, but I'm at a loss...
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Return to Thread:User talk:Voidious/BerryBots pre-release testing help/reply (52).
Argh! For the sake of testing clarity, could you try this one? [1] I know that's the exact v1.1.0 that my brother tried on his 10.7 iMac. You could also try v1.1.3 from the downloads page.
If that doesn't work, please do post the whole crash report, or email it to me (voidious at gmail). Thanks man! Hopefully you didn't upgrade to Lion in vain!