BerryBots updates

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Finally! BerryBots v1.3.0 is out with HTML5 replays and a killer new stage preview.

So now, out of the box, you can use the "simpletourney" sample Game Runner to run a single-elimination tournament, multi-threaded, saving replays of every match that you can post with the results. I think that's pretty sweet.

You can also save replays from your benchmarks. So for those 1 in 1,000 cases where you mysteriously lose to Walls or whatever, you can save the replay and watch the match afterwards. And replays contain your output console. I think it beats the heck out of trying to log all the right stuff to disk.

Voidious (talk)02:58, 14 October 2013

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Return to Thread:User talk:Voidious/BerryBots updates/reply (28).

Thanks man!

Yeah, PR isn't exactly my forte. And BerryBots isn't the only programming game out there lacking players, so it's kinda tough not to come off as desperate. I'm a little more comfortable with it now that BerryBots is more polished with some neato features that I'm really proud of... But still, I'm more inclined to just focus on making it good and make a small PR push every once in a while.

I also try to keep in mind that I didn't even get into Robocode until 4-5 years after it came out, and that was years after the original author had stopped working on it. Programming games can have a pretty long and slow life cycle. Even here at the RoboWiki, we have some pretty long periods of low activity. And it even seems like Robocode is still growing in popularity! Which is kinda crazy.

Voidious (talk)18:54, 14 October 2013