Randomized surfing

Jump to navigation Jump to search

There's a component you're missing, and that is the limited computational power available. By design, DrussGT doesn't know it's movements far enough beforehand to be able to predict what it will be doing as the currently fired wave hits. Not only that, but anybody attempting to predict DrussGT movements would have to predict many ticks of movements forward *every single tick*, and there isn't enough computational time to do that because just predicting DrussGT for a single tick already takes up a significant amount of the processing quota.

Perhaps for more light-weight bots I could understand how this could happen, but any multi-wave surfer can't be predicted like this because of processing time constraints.

Skilgannon (talk)08:32, 12 November 2013

You don't need to do this every single tick, only about every 15 ticks or so. And can spread the processing over many ticks. I didn't say it would be easy, but possible.

By the way, how does DrussGT calculate danger if it doesn't know where it will be when waves hit?

MN (talk)23:19, 12 November 2013

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in the group: Users.
  • You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

Return to Thread:Talk:Phantom/Randomized surfing/reply (18).