Curve Flattening Detection?
Fragment of a discussion from Talk:Flattener
← Thread:Talk:Flattener/Curve Flattening Detection?/reply (2)
Jump to navigation
Jump to search
← Thread:Talk:Flattener/Curve Flattening Detection?/reply (2)
While you're at it, detecting if they're surfing at all might be good to have. One thought I've had on that is detecting if their attack angle is relative to you or the wave sources.
Current virtual gun systems seem to do a pretty good job deciding if they are surfing or not: until they start flattening.
You do not have permission to edit this page, for the following reasons:
You can view and copy the source of this page.
Return to Thread:Talk:Flattener/Curve Flattening Detection?/reply (6).
"One thought I've had on that is detecting if their attack angle is relative to you or the wave sources."
That doesn't work with all robots, some surf relative to the enemy robot, rather then the wave source (such as Seraphim).