3.1.3DC vs 3.1.3

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I was running some tests over the holidays, and it seems I've improved my DC to the point where against weaker bots it is as good as VCS. However, against top bots VCS movement is still much stronger, ~15% difference on the MC2K7.

Skilgannon (talk)07:08, 14 January 2014

How did you improve it?

Tmservo (talk)13:19, 14 January 2014

Adjusting rolling speed and changing the shape functions of some attributes.

Skilgannon (talk)20:17, 14 January 2014

What is rolling speed and shape functions

Tmservo (talk)23:51, 14 January 2014

Rolling speed is part of his moving average algorithm, basically how much new values supersede older ones based on time.

I assume shape functions here he means the shape of the kernel function he uses.

Chase08:18, 15 January 2014

Close. The shape functions are the nonlinear scalings I do on attributes before adding them to the tree.

Skilgannon (talk)08:43, 15 January 2014

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Return to Thread:Talk:DrussGT/Version History/3.1.3DC vs 3.1.3/reply (14).

 

Shape functions are part of the distance function then.

MN (talk)13:09, 16 January 2014
 
 
 
 
 
Edited by author.
Last edit: 08:41, 9 February 2014

I compared DrussGT Version 2.8.16 to DrussGT 3.2.1 And it was way better http://www.2shared.com/photo/bKABJFb4/2816_vs_321.html

Tmservo (talk)01:05, 17 January 2014

Please go away.

Chase15:55, 17 January 2014